The article raises the issue of the introduction of information technology in the field of sports and physical education, as well as discusses new sports that arose in the information age. Information technology is being introduced into modern sports in a number of areas. One of the directions is the development of information technologies that provide the training process and the improvement of sports equipment, especially in hightech sports. Information technologies are also used in the processes of monitoring and managing the physical health of athletes and their psychological preparation for competitions. The second direction of the introduction of information technology in modern sports is the improvement of the technical and technological base of sports competitions, from equipping sports grounds and facilities to information and control systems for recording sports achievements. A separate area of sports informatization is the development of e-sports, based on modeling sports competitions using computer programs. This direction has positive aspects related to maintaining the spirit of sports competition, but also dubious moments related to the transformation of sports from a free game of physical and intellectual human forces into a kind of imitation of sports. E-sports carries the danger of turning a sports event into a kind of dehumanized competition between machines and computer program manufacturers. The active expansion of information technology into professional sports and physical education requires a separate philosophical reflection due to the fact that technical improvements pose a real threat to the significant dehumanization of modern sports and the distortion of its essence as a competition of individuals. Adherents of sports informatization seek to minimize the potential negative aspects of its informatization and actively promote e-sports competitions. Defenders of traditional sports, on the contrary, advocate restricting the informatization of sports and for decoupling the competition of machines from the competition of people in principle. An important problem of the informatization of sports and physical education is the social environment and the political system within which it is implemented. Globalization in a market economy imposes specific features of commercialization on the development of information technology. Highly informatized sport is turning into a highly profitable sector of a market economy. And this poses a problem of priority goals for the development of sports. The authors emphasize that the informatization of modern sports is generally a positive and irreversible process that requires competent political management and legal regulation.
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