This study aimed to examine the methodological trends of studies using the Augmented Reality (AR) technology in mathematics education and reveal basic findings obtained from the studies. In this context, a systematic review process was conducted in the Web of Science database and 86 studies obtained as a consequence were reviewed. In this systematic review study, the content analysis method has been used to analyze the data. As a result of analyzing the studies reviewed, it was observed that related studies increased as from 2010, and the qualitative method was the most frequently used. It was determined that materials in the studies were usually designed using the Unity3D and Vuforia platforms. In the studies reviewed, it was seen that the most frequently faced advantages of AR in mathematics education were that it supported learning and motivation and enhanced the spatial abilities of students. Additionally, the most frequent disadvantages of AR in mathematics education were that it caused technical inconveniences and it is difficult to develop materials through AR. Students show resistance against new technology, and it causes health problems in extended use. Finally, recommendations for researchers and practitioners have been presented based on the findings obtained from this systematic review.
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