In Catholic Religion, Bible is the most important element to convey people about Jesus teachings. But, there problem is, Bible can’t be easily read by children. This problem happens because Bible is presented by words only. In the other hand, most of kids love to see picture than words because it is more inter-esting. The purpose of this paper is to know what kind of book elements that at-tract kids, so they feel interested to read Bible. The metodology used on this re-search is descriptive quantitative research.
Key words : Element, Bible, Pop-Up
SIMIGAPI merupakan simulasi digital pengenalan mitigasi gunung berapi yang diakses melalui media HDM (Head mounted display). Target penggunanya adalah anak-anak usia 7 sampai 11 tahun yang belajar mengenai mitigasi bencana gunung berapi menggunakan metode digital learning by doing. 3D virtual environment diciptakan sebagai tempat interaksi pada stage SIMIGAPI. Dalam menciptakan stage untuk simulasi virtual reality, diperlukan modeling 3D yang efektif dan efisien namun tetap menarik. Penggunaan teori mengenai virtual environment dan data mengenai peta area bencana sangat dibutuhkan sebagai dasar perancangan.
Keywords : simulasi, 3D virtual environment, virtual reality, interactive media design
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