RESUMO Neste artigo, investiga-se a oposição dor versus prazer a partir do acervo de obras de performance do Museu de Arte Contemporânea da Universidade de São Paulo (MAC-USP) entre 1972 e 2021. As performances analisadas têm como principal característica a relação extrema com o limite físico, e este estudo relaciona os conceitos de dor e prazer aos avanços e retrocessos sofridos pelas mulheres nos âmbitos social, político e cultural para compreender quem são as mulheres recebidas dentro do espaço museológico. Ainda, coloca-se em perspectiva a construção estética da mulher na história da arte, concatenando as diferentes intersecções para compreender a complexa teia sexual na arte de mulheres.
This article investigates the opposition of pain versus pleasure in the performances in the Museum of Contemporary Art of the University of São Paulo collection, from 1972 to 2021. The performance works analyzed share, as a major attribute, a relation to extreme physical limit. This study correlates the concepts of pain and pleasure with the advances and setbacks suffered by women socially, politically, and culturally in order to understand who are these women received into the museum. Also, we discuss women’s aesthetic construction in the history of art, considering the various intersections of gender, race, and class to comprehend the complex sexual web in women’s art.
This investigation arises from the authors' experiences working as museums' front of house staff and mediator, observing visitors and their challenges to engage with the artwork horizontally. Our investigation concentrates its efforts on identifying a common denominator among an audience in The UK and Sao Paulo (Brazil) by testing an approach based on audio. Crossing the participatory museums studies, our experience working in museums and UX Design tools, this paper shows the research process to develop a solution for a collaborative audio tool. It shows an effective way to build a connection with the artwork by giving to the audience a tool to make the fruition of art independent and horizontally.Museal Processes. UX Design. Audio guide. Identity. Index.
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