We present a data-driven research over code repositories that are data science oriented. The goal is to compare their topics of interest and evolution over the COVID-19 pandemic period by analyzing Jupyter Notebook and Python projects from a year before and during the pandemic. We employ a state-of-art algorithm to find topics based on the repositories descriptions, and compare the performance of tuning its hyperparameters for better accuracy.
Video games are popular nowadays, possessing the potential to positively impact people by alleviating unpleasant emotions, giving them leisure and empowerment. Understanding psychological factors can aid in building meaningful and engaging gameplay, resulting in more beneficial impacts on players and desirable video games. This work analyzes how the games Persona 2: Innocent Sin and Celeste use core concepts from Analytical Psychology mixed with the Hero’s Journey to build compelling narratives and gameplay. Game designers should not recognize these ideas as fixed rules but as an inspiration to create meaningful video game experiences and, consequently, aid the player’s transformation.
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