This study looks at how the disability presented in television talk shows program. It's important because the diffables in the media are often presented biased, causing misunderstandings. This can have an impact on the fulfillment of their rights by the government and also their social position. The use of representation theory to explain the process of media representation and interpret audience concepts using language. The analysis of research uses the Saussure semiotic method, because representation is closely related to the appearance of images, and other components, which are interrelated between markers and marked ones. The results showed that the media still placed disability as an object of inspiration, an object of pity should get a lot of appreciation in sports matches because of physical limitations. The media quickly found momentum to 'sell' disability stories that inspire. Achievement of disabilities is always related to money, not based on their rights.
Pesatnya perkembangan media internet, berdampak besar bagi segala aspek kehidupan masyarakat, tak terkecuali Kampung Tematik. Dalam kondisi saat ini, Kampung Tematik dituntut untuk semakin kreatif dan inovatif dalam menggunakan media internet serta merancang desain promosi produk mereka, dalam hal ini desain-desain visual berupa foto foto produk yang cukup menarik dan kreatif. Hal ini disebabkan oleh munculnya persaingan yang menonjolkan kreatifitas dan inovasi dalam kegiatan promosi dan pemasaran bagi Kampung Tematik menggunakan media internet sebagai sarana untuk melakukan kegiatan promosi, pemasaran serta transaksi mereka. Kemampuan tersebut, masih sangat jarang dimiliki oleh para anggota Kampung Tematik, kususnya Pelatihan “Smartphone Photography” Bagi Karang Taruna Kampung Tematik Kampung Jawi Semarang. Hal tersebut yang memotivasi tim pelaksana kegiatan masyarakat untuk memberikan pelatihan “Smartphone Photography” menggunakan peralatan yang ada, terjangkau dan mudah didapatkan serta menghasilkan foto produk yang sesuai dengan kebutuhan mereka dalam melakukan promosi. Kegiatan ini akan dilaksanakan Kampung Tematik Kampung Jawi Jl. Kalialang Lama, RT.02/RW.01, Sukorejo, Kec. Gn. Pati, Kota Semarang, Jawa Tengah 50221.
Tehicha will be one of the newcomers in the packaged tea beverage product industry in Indonesia in 2020. Tehicha as a packaged tea product requires advertising as a part of a promotion. Tehicha, as a packaged tea product, needs to communicate its product to the public so that it can be widely known. Tehicha uses national television as a promotional medium and to compete with similar products that previously circulated in the Indonesian market. However, on the other hand, advertising is a product of the popular culture that is political. Advertising is an instrument for shaping culture, including representing the dominant values of men and women. Advertisement as text is related to the sign and the model's representation in it. This study aims to describe the representation of men and women in Tehicha advertisements. This study uses Roland Barthes' Semiological analysis as an analytical tool. This research also uses the Representation theory from Stuart Hall as an academic foothold. The findings of this study indicate that the ideal man is represented as an active individual, energetic leader, brave, accessible, and in the public sphere. However, not all men are represented ideally in Tehicha advertisements. Meanwhile, women are represented individually in domestic roles and seducers. This study also found a tendency to construct female sensuality that places women as sexual objects. This study suggests that Tehicha packaged tea products pay attention to gender equality in constructing messages through advertising.
Online media is media that provides a variety of facilities and services for people in activities and meet their needs. This media allows everyone to do various activities such as browsing , blogging , chat , update your status, upload and download data, and even play games . In this article , the researcher discuss how an online game players do face work in the activities of online gaming , especially in the game "Super Armada" , through autoethnography methods , as a method of doing descriptions experience of researcher in this online game , using face work theory as reference in researchKey words: Face work, Autoethnography, Media online.
Era globalisasi saat ini, menuntut adanya ketersediaan sumber daya manusia yang terampil dan cekatan dalam segala bidang, termasuk di antaranya bidang komunikasi. Untuk menjawab tantangan ini. salah satu sekolah kejuruan di kota Semarang, yaitu SMK Negeri 1 Semarang, jurusan Produksi dan Siaran Program Televisi. Untuk menciptakan sumber daya manusia yang kompeten dalam bidang pertelevisian, memerlukan pemahaman teoritis dan teknis melalui praktik langsung dalam laboratorium audiovisual, terkait dengan produksi acara televisi. Pengabdian ini bertujuan untuk memberikan Siswa SMK Negeri 1 Semarang pengetahuan, keterampilan dan pengalaman terkait produksi acara televisi, diawali dengan penyampaian materi dasar produksi acara televisi dan presenting yang diikuti dengan diskusi di dalam kelas, selanjutnya diikuti dengan praktik langsung produksi acara televisi di laboratorium produksi televisi Fakultas Teknologi Informasi dan Komunikasi Universitas Semarang. Untuk mengukur tingkat pemahaman peserta, pengelola melakukan posttest dan pretest di awal dan akhir kegiatan ceramah, yang diikuti pengamatan pada saat praktik produksi acara televisi. Setelah kegiatan pengabdian ini, peserta pelatihan, dalam hal ini siswa siswi SMK Negeri 1 Semarang, memiliki pengetahuan dan keterampilan yang cukup untuk melakukan produksi acara televisi, mulai dari membuat konsep hingga produksi acara televisi.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.