The paper presents the University of Art and Design Cluj-Napoca Romania, emphasizing the challenges posed by the introduction of contemporary technology in art within a traditional art institute and also some aspects that surfaced after a survey of the educational background of the candidates and students, which revealed some worrying tendencies related to the level of understanding of our contemporary high technology and its pervasive influence, not only in our country, but also worldwide.
The paper discusses materialization of verses into abstract printed artwork. It is an experimental project involving artists and people from IT, where poetry is reinterpreted through the relationship between man and machine. At one end, the artist inputs one verse using his voice and collects a physical form of it at the other end. Between the input and output, the machine analyses the information and creates material evidence of the voice (a 3D printed layer). The final step is made by the artist who assembles all layers into a sculpture. Digital culture. Machine learning. 3D printing.
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