The survival soil on which the traditional martial arts culture depends is becoming thinner and thinner. A large number of superb martial arts skills and martial arts experience disappear with the passing of the older generation of martial artists. In order to realize the information preservation of traditional Wushu, this paper puts forward the establishment and application of traditional Wushu intelligent learning resource database under the background of big data. In the context of big data, data mining technology is used to realize personalized recommended learning services, obtain the feature structure of intelligent learning system through operation, extract the average dynamic features of specific data in the resource database, obtain fuzzy constraints according to the value, determine the membership function, and adjust the membership function parameters through training fuzzy neural network, so as to gradually improve the reasoning accuracy. Finally, the matching rule set is used to filter the resource data packets to achieve the purpose of communication. In order to verify the effect of the model, compared with the traditional model, the results show that when the number of nodes is 500, the average transmission rate is as high as 90%, the average delay is 12 seconds, and the throughput performance is 91%. It can be verified that the model designed in this paper can effectively improve the propagation rate, reduce the average delay and strengthen the throughput performance.
The current action recognition analysis method is easily affected by factors such as background, illumination, and target angle, which not only has low accuracy, but also relies on prior knowledge. Research on the identification and analysis of technical and tactical movements in football. According to the characteristics of football video, a multi-resolution three-dimensional convolutional neural network is constructed by combining the convolutional neural network and the three-dimensional neural network. The supervised training algorithm is used to update the network weights and thresholds, and the video images are input into the input layer. After the convolutional layer, sub-sampling layer and fully connected layer and other network layers to obtain action recognition results. The principal component analysis method is used to reduce the dimension to process the action data set, and the Fourier transform method is used to filter out the principal component noise. The experimental results show that the method can effectively identify the technical and tactical movements of athletes from complex football game videos, and analyze the applied technical and tactical strategies. The average value of accuracy, recall and precision of technical and tactical analysis is as high as 0.96, 0.97, and 0.95, and the recognition and analysis effect has significant advantages.
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