Human flesh search (HFS), a phenomenon that has recently emerged over the Internet, represents the interaction between the virtual and real worlds. The term "HFS" is equivalent to "cyber manhunt" in the West, although there were more large-scale HFS events reported in the East recently. While the majority of academic articles on HFS have focused on the Chinese context, the phenomenon has also been reported in many countries and involves diverse issues such as the controversy between privacy violation and public opinion. Based on 16 HFS references, a review paper by Chen and Sharma summarizes core issues on growth, incidents, distinctive attributes, key benefits and drawbacks, findings, and research gaps and opportunities. Echoing their call for a global HFS context, the current article provides a Taiwanese HFS context based on 32 reported incidents in Taiwan. To conduct an incremental HFS review, this study expands the reference base to 33 carefully selected academic articles from China and Taiwan. The review findings range from 6 derived HFS perspectives supplementing each article, 12 frequently mentioned HFS concepts, and 4 additional research directions. The resulting comprehensive knowledge of HFS, along with that contributed by Chen and Sharma, can be considered a useful reference framework for future HFS studies and policy making.
The challenges of the global marketplace and the growing complexity of business philosophies and technologies mix, the enterprises are forced to utilize knowledge, capabilities, and resources to be found within and outside their information processing networks. The enterprises are demanding more than just access to data, they want processed and refined big data and information to help them to reach more responsive and effective tactical decisions. Under this paradigm shift, data and information-oriented productivity depends on the sharing of knowledge and skills among workers, so that enterprise strategies can be driven by the collective intelligence and competence of the group to face business challenges and enable organizational learning and innovations. In the cloud computing and big data era, management of enterprise knowledge to create business values and competitive advantages is especially important for supply chain practices. This paper focuses on the development of enterprise information processing network and application framework that bind organizational strategies, business processes, data, information, technologies, and people together to better utilize knowledge in business practices. The ultimate goal is the transformation of an enterprise network into a knowledge network for supply chain organic innovations!
e-learning is getting more and more popular. In certain situation classes need to show 3D stereographs to illustrate subjects, such as geographic or mathematics. Our study is to help teachers to create the 3D stereographs they need in an easy and intuitive way. ''3T in 3D'' is a 3D motion sensor teaching system. A motion sensor and with 3D technologies, 3D objects can be manipulated by teachers and students. In this way, students can easily to understand the complex 3D objects. This is a preliminary study on the applications of motion sensor with 3D technologies in e-learning. It is hope that the data gathered in this study will help to develop a more complete 3D -learning system.
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