We hereby present the progress of the work ongoing on AMICA, a project aiming at disseminating to the public at large the activities related to the craft of engraving and printmaking by means of an Immersive Virtual Reality (VR) system. The final platform will constitute not only a means for communicating and promoting such activities, but also an interactive learning tool to be used in vocational courses
This paper presents the evolving embodiments of “A Virtual Laboratory”, a VR-based videogame simulating an experiment of medical distillation in a medieval alchemy lab. Players are encouraged to acquire the knowledge needed to master the operations to be performed by consulting the digital representation of an ancient treatise on distillation hosted at the Gunnerus Library of Trondheim, The game is part of a larger project called MUBIL aimed at disseminating the knowledge of the Library's collections of ancient books and manuscripts
Abstract. This paper presents the AMICA VR system, aiming at exploiting immersive visualization paradigms enabling visitors to be physically and emotionally involved in a virtual experience conceived for the dissemination of the activities related to craftsmanship of printmaking. The developed platform aims at spreading a better knowledge about printmaking by appropriately using Interactive Digital Storytelling and Immersive Virtual Environments, exploiting their features in terms of presence, immersion, interaction and multi-modality.
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