La ricerca mostra i risultati di uno studio più ampio finalizzato alla conoscenza e alla valorizzazione del Jardines el Capricho, sito a Madrid in Spagna. Gli studi sono stati condotti seguendo due fasi: una prima fase che ha consentito di conoscere l'evoluzione storica del Parco grazie all'analisi dei documenti d'archivio e una seconda fase finalizzata, invece, alla conoscenza dello stato attuale dei luoghi ed alla comprensione delle caratteristiche architettoniche e naturalistiche. Attraverso il rilievo strumentale con fotogrammetria terrestre è stato possibile comprendere la morfologia e la geometria di alcune delle architetture e degli spazi a verde e la relativa elaborazione di disegni bidimensionali e modelli 3D. I risultati della ricerca sono incentrati sul rilievo fotogrammetrico di tre elementi architettonici: il templete de Bacos, el Abejero ed el Ermitaño del Capricho. In seguito, le metodologie applicate per la conoscenza del luogo saranno la base per l'utilizzo prossimo di strumenti tecnologici avanzati, per la fruizione virtuale del sito oggetto di studio.
Parole chiaveJardines El Capricho, rilievo, fotogrammetria, rappresentazione
Immersive virtual reality allows showing people virtual environments with high levels of presence, realism, and “feeling of being”, as if they were in the real world. With this aim, virtual environments must provide proper light distributions and elicit sensations similar to those seen in the real world. So far, experiments with human subjects are the most effective way to evaluate the accuracy of virtual reality in reproducing real spaces. This paper investigates the role of subjective assessments in lighting research using virtual reality. According to the review results, the investigations aimed at using immersive virtual reality for lighting can mainly be divided into three groups: (i) comparison between virtual and physical environments, (ii) analysis of different lighting scenarios, and (iii) investigation of users’ interaction with the virtual model. On the one hand, the results show that immersive virtual reality is a useful tool for research and design in lighting. On the other hand, they highlight the limitations that still need to be overcome. Finally, the main findings and gaps concerning the subjective assessment were listed.
The research itinerary is aimed at getting to know the monastic complexes in the Saronic Gulf (Greece) with operations of an investigative nature, to which are added references on religious and environmental themes which, in relation to architecture, expose the compositional and structural beauty of the Greek coastline. The study presents the survey of some Monasteries in the Saronic Gulf in southern Greece, such as the Monastery of the Spring Fountain on the island of Poros, the Monastery of the Assumption of the Virgin Mary on the island of Hydra and the Monastery of St. Nicholas in Spetses.
The lighting design of public spaces, and in particular of green areas, is becoming a growing interest in the contemporary culture, as more and more people are starting to enjoy cities at nighttime. In this study, the lighting design for two main areas of the Parque del Retiro in Madrid (Spain), the Puerta de España and the Paseo de las Estatuas de Reyes, is discussed. Two different lighting scenarios have been designed by means of the software DIALux evo, the first one with the aim of maximise the lighting effect and the second one with the aim to optimize the energy consumption while still allowing for the enhancement of the key characteristics of the two areas. A combined lighting design solution, obtained by using the two scenarios in a weekly schedule, allowed to achieve adequate levels of illumination, an improvement in the feeling of safety in visitors while optimizing energy consumption.
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