One of the Agile principles is that the team should regularly reflect on "how to become more effective, then tunes and adjusts its behavior accordingly". While the setup of a retrospective session is intuitive, in praxis, conducting successful retrospectives is challenging. This paper is a continuation of our previous work on the use collaborative games in addressing common retrospective problems. In addition to the replication of our previous action research in a new context, we aim to investigate whether preliminary anonymous idea generation mitigates negative social influences that have been identified as causes of poor performance of brainstorming. The obtained results confirms the previous findings that game-based retrospectives produces better results than the standard retrospective as well as improves participants' creativity, involvement, and communication. Our findings also suggest benefits to the preliminary anonymous idea generation.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.