This study begins with a shortage of learning methods and media used by teachers in the classroom. The goal of this study is to uncover teaching and learning procedures, as well as students' abilities before and after utilizing domino games, in order to determine the efficacy of learning vocabulary through domino games. The researchers utilized a quantitative technique and an experimental research strategy. A total of 55 pupils were included in the study. The Random Sampling Method was used for sampling. The researcher employed observation, interviews, written tests, and documentation to collect data. The T-test formula was employed to analyze the research data. The researchers found that the use of domino games in vocabulary learning in Islamic boarding schools was appropriate and successful based on the findings of this study.
Learning devices are tools or components used in the learning process needed to support the learning process. the purpose of this study is to develop learning tools based on the accelerated learning approach. The implementation of this research was carried out on the third grade students of SDN 003Tasik Juang. This research is a research development. Product trials are carried out in two stages, namely with trial 1 (limited test) and trial 2 (limited deployment). The results of the study showed that, learning tools developed using the accelerated learning approach were declared valid and feasible to be used by obtaining a percentage of 83.5% the category was very valid. Learning tools developed using the accelerated learning approach are declared practical based on the results of the observation sheet of the implementation of the learning process with an average value of 87.5 very good categories as well as from student questionnaire response data with an average value of 88.5 with very good categories. The learning tools developed are effective based on the acquisition of learning outcomes that are above the minimum completeness criteria with classical completeness of 84.9%. Based on these results it can be concluded that the development of learning tools based on a valid, practical, and effective accelerated learning approach was developed in students of class III SDN 003 Tasik Juang
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