The ultimate aim of this research was to find out learning style preference of 1., 2. and 3. grades..In this research Learning Style Preference Test devoloped by Vester (1997) and Ultanir and Ultanir (2002) were used and, a new test . The results of this research were as follows:When students learning preference were examined, students prefer to learn by using a toy, visual material, computers, doing by self, using a material, wathcing movie, visiting places, singing, and rewards giving in the classrooms. While students reach knowledge they prefer tactile. They also prefer most to study alone, with their father, friends; less with their relatives, mothers, siblings. Students especially a XIII.
If a learning disability is not defined, it can be said that primary school children show the features of adaptable students within the learning atmosphere of the classroom. Most of the time, teachers think that they teach and their students learn easily. However, studies on children’s memory show that the learning process gets abstract when the number of stimulants in the learning environment increase. Children especially have difficulties when they use more than one sensory memory, like seeing, hearing and touching, at the same time and it gets harder to remember things they learned. In this study, it is aimed to investigate the learning profiles related to the visual, auditory, kinesthetic & tactile and combined (visual+auditory+kinesthetic) memories of primary school children and to define whether learning results related to the combined memory cause a learning disability in terms of remembering. According to the results of the study, it has come out that a considerable amount of children have difficulties while learning with the combined memory. However, their teachers and probably also their parents are not aware of this situation. This result makes teachers consider that they have to help their students out individually in the learning environment in order to make students’ learning easier.
Yaşam boyu öğrenmeye yönelik çeşitli uygulamalar, Avrupa Birliği (AB) tarafından ERASMUS+ Leonardo da Vinci Programı kapsamında desteklenmekte, ülkelerin ulusal ajansları ve sivil toplum kuruluşları aracılığıyla projelendirilmektedirler. Leonardo da Vinci Programı, AB'ye üye ve aday ülkelerin mesleki eğitime yönelik politika ve uygulamalarını desteklemek ve geliştirmek için yürütülen bir eğitim programıdır. Bu eğitim programı kapsamında hazırlanan projelerden birisi de "Coach 4 Me" isimli projedir. "Coach 4 Me", 6 ülke tarafından yürütülen ve öğretmenlerle akademisyenlerin öğretim becerilerinin geliştirilmesinin amaçlandığı bir projedir. Projenin daha geniş kitlelere tanıtılması ve öğretimsel etkinliklerin, süreç sonrasında da farklı eğitsel ortamlarda kullanılması, projede sürdürülebilir amaçlar olarak belirlenmiştir. Çalışmada, bir AB projesi olan "Coach 4 Me" tanıtılarak, projenin amaçları arasında yer alan "daha geniş kitlelere ulaşma" amacının gerçekleştirilmesine çalışılmıştır.
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