As the development of information technology today, the development of computer networks also develops, with the rank and application of bandwidth management, the computer network can work optimally. Campuses, agencies or companies generally require bandwidth management with a proxy router, the goal is to help overcome the density of traffic that can interfere with computer network connections, where when the network is down or the computer network is experiencing problems due to the absence of an even distribution of bandwidth in each user, by because of that there needs to be management in the distribution of the amount of bandwidth, aiming to get the right bandwidth capacity for each user. The bandwidth capacity will later be distributed to each user in accordance with their priorities in using the internet so that the amount of available bandwidth capacity can be optimized. QOS (Quality of services) or better known as bandwidth management. This application is carried out in several stages, namely, designing computer networks, implementation and finally testing which is marked by the availability of a more stable computer network.
The family is the first and foremost education center for children. It is in the family that a child gets guidance and education from his parents and it is in that family environment that a child spends his time in everyday life. To achieve this goal, parents must instill Islamic values in their children, the Islamic values given by parents in daily life must be accompanied by good practices and examples in the family. To assist children to want to learn Islamic values in an interesting way, they can use technology that is now growing, for example by creating an Android-based application in which there are elements of Islamic values such as the introduction of hijaiyah letters, the story of the prophet, daily prayers. -day and others. In addition, it is hoped that the application created can provide more interesting educational value to arouse children's interest in learning. However, with this application, it does not mean that parents can escape their responsibility for their children, parents still have to supervise their children's activities.
Seiringsemakin maju berkembangan zaman maka teknologi ikut berkembang juga, khususnya teknologi aplikasi yang menunjukkan kemajuan, infrastruktur di bidang komunikasi yang bisa mendukung untuk terciptanya sistem atau aplikasi yang handal ikut mengalami perkembangan pesat juga. Teknologi yang digunakan supaya bisa mengendalikan komputer dari yang berbeda tempat atau wilayah dengan menggunakan sebuah aplikasi remote access, menggunakan aplikasi ini seolah-olah akan berada didepan komputer yang sedang dikendalikan dari tempat lain, cakupan yang dapat diakses itu tidak terbatas wilayah, berbeda tempat, pulau, negara bahkan yang berbeda benua bisa saling terkoneksi. Perkembangan teknologi akses perangkatdari area yang berbedaatau remote access setiap harinya juga semakin berkembang dan cakupansemakin luas, tidak hanya dalam satu cakupan area saja, bahkan bisa menjadi cakupan global (dunia), yakni menggunakan internet, dengan adanya fasilitas internet ini, maka untuk mengendalikan personal computer dari area yang berbeda tempat bisa terjangkau dengan remote access bahkan bisa menjangkau wilayahluas
- With the advancement of the times, technology is also developing, especially application technology is growing rapidly, infrastructure can support the creation of a reliable system too. As for online game technology or offline games, games are not only favored by children, even teenagers and adults who are playing the game. But behind the presence of this game there will be an impact and not good for the user behavior. A real and destructive impact is that the user will forget the time. Game users will be addicted, change behavior so that they become lazy or lie. Innovation results in developing applications have shortened the age limit of the use of software and the use of previous hardware. The creation of games brings reality that can have a good (positive) and unfavorable (negative) effect for game users. This research is to analyze or find out and then examine the impact and behavior of online game users, especially in adolescents. Keywords: Game online
Permintaan benang yang masih tidak teratur dan panjang karena jarak antara gudang benang dan pabrik kain rajut mengakibatkan penggunaan benang untuk produksi kain menjadi terhambat, tidak efisien dalam waktu pemrosesan sementara permintaan untuk pengadaan benang diperlukan dengan cepat. Tujuan dari penelitian ini adalah untuk membuat pengadaan benang di PT Indo Taichen Textile Industry menjadi lebih cepat dan lebih efisien dengan membuat benang berbasis web untuk memfasilitasi setiap departemen dalam proses Permintaan benang. Solusi untuk menyelesaikan masalah ini yang Dalam pembuatan situs web ini penulis juga menerapkan metode MVC sebagai opsi dalam pengembangan sistem. Model View Controller (MVC)dengan membuat aplikasi atau program berbasis web PT Indo Taichen Textile Industry, hasil dari aplikasi berbasis web ini dapat mengurangi kelemahan sistem, mempercepat proses pengadaan Dari utas, penyimpanan data bisa lebih mudah dan benar karena data tersebut disimpan dalam database sehingga akses data dan pembaruan data dapat dilakukan secara terkendali, mengatur pengadaan barang dan melihat perkembangan pengadaan barang di PT. Industri Tekstil Indo Taichen.
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