When entering an educational institution, the student lacksknowledge and information about that. Misinformation requires thestudent to have a direct dialogue with students, alumni, and faculty.This paper presents the development of the INGRESSI mobileapplication. The project aims to facilitate the entry of students intoan educational institution through games and activities to completeobjectives. The methodology and the results were strengthenedfrom applied research with 26 students of a technical course incomputer science for the internet. The development was carried outusing JavaScript language, React Native framework and NoSQLMongoDB database. The mobile application is intended forelementary school II students and students entering technicaleducation. As a result, the application presents information aboutthe institution, courses, and news and is expected to expand itsfunctionality.
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