Network design problems aim to compute low-cost structures such as routes, trees and subgraphs. Often, it is natural and desirable to require that these structures have small hop length or hop diameter. Unfortunately, optimization problems with hop constraints are much harder and less well understood than their hop-unconstrained counterparts. A significant algorithmic barrier in this setting is the fact that hop-constrained distances in graphs are very far from being a metric.We show that, nonetheless, hop-constrained distances can be approximated by distributions over "partial tree metrics. " We build this result into a powerful and versatile algorithmic tool which, similarly to classic probabilistic tree embeddings, reduces hopconstrained problems in general graphs to hop-unconstrained problems on trees. We then use this tool to give the first poly-logarithmic bicriteria approximations for the hop-constrained variants of many classic network design problems. These include Steiner forest, group Steiner tree, group Steiner forest, buy-at-bulk network design as well as online and oblivious versions of many of these problems. CCS CONCEPTS• Theory of computation → Routing and network design problems; Sparsification and spanners; Online algorithms.
Distributed network optimization algorithms, such as minimum spanning tree, minimum cut, and shortest path, are an active research area in distributed computing. This paper presents a fast distributed algorithm for such problems in the CONGEST model, on networks that exclude a fixed minor.On general graphs, many optimization problems, including the ones mentioned above, requirẽ Ω( √ n) rounds of communication in the CONGEST model, even if the network graph has a much smaller diameter. Naturally, the next step in algorithm design is to design efficient algorithms which bypass this lower bound on a restricted class of graphs. Currently, the only known method of doing so uses the low-congestion shortcut framework of Ghaffari and Haeupler [SODA'16]. Building off of their work, this paper proves that excluded minor graphs admit high-quality shortcuts, leading to anÕ(D 2 ) round algorithm for the aforementioned problems, where D is the diameter of the network graph. To work with excluded minor graph families, we utilize the Graph Structure Theorem of Robertson and Seymour. To the best of our knowledge, this is the first time the Graph Structure Theorem has been used for an algorithmic result in the distributed setting.Even though the proof is involved, merely showing the existence of good shortcuts is sufficient to obtain simple, efficient distributed algorithms. In particular, the shortcut framework can efficiently construct near-optimal shortcuts and then use them to solve the optimization problems. This, combined with the very general family of excluded minor graphs, which includes most other important graph classes, makes this result of significant interest.
Many distributed optimization algorithms achieve existentiallyoptimal running times, meaning that there exists some pathological worst-case topology on which no algorithm can do better. Still, most networks of interest allow for exponentially faster algorithms. This motivates two questions:(i) What network topology parameters determine the complexity of distributed optimization?(ii) Are there universally-optimal algorithms that are as fast as possible on every topology?We resolve these 25-year-old open problems in the known-topology setting (i.e., supported CONGEST) for a wide class of global network optimization problems including MST, (1+ )-min cut, various approximate shortest paths problems, sub-graph connectivity, etc.In particular, we provide several (equivalent) graph parameters and show they are tight universal lower bounds for the above problems, fully characterizing their inherent complexity. Our results also imply that algorithms based on the low-congestion shortcut framework match the above lower bound, making them universally optimal if shortcuts are efficiently approximable.
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