This paper aims to provide an effective computer game which, in addition to entertaining players, helps improving their knowledge of Tajweed. Tajweed is an Islamic science that studies the correct recitation of the Qur'an words and letters. It has been proven that learning at an early age gives more reliable and long-lasting knowledge. In addition, teenagers are more capable of controlling their pronunciation and modifying them. For these reasons, Qee game targets the ages between 13 and 18. As teenagers nowadays are exposed to a variety of game technologies, which raised their expectations and satisfaction level, a 3D VR game was introduced as an attractive modern solution. A prototype of two levels was developed and tested by 20 participants. The testing session resulted in a successful outcome with some suggestions for future modifications.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.