A discussion of many of the recently implemented features of GAMESS (General Atomic and Molecular Electronic Structure System) and LibCChem (the C++ CPU/GPU library associated with GAMESS) is presented. These features include fragmentation methods such as the fragment molecular orbital, effective fragment potential and effective fragment molecular orbital methods, hybrid MPI/OpenMP approaches to Hartree–Fock, and resolution of the identity second order perturbation theory. Many new coupled cluster theory methods have been implemented in GAMESS, as have multiple levels of density functional/tight binding theory. The role of accelerators, especially graphical processing units, is discussed in the context of the new features of LibCChem, as it is the associated problem of power consumption as the power of computers increases dramatically. The process by which a complex program suite such as GAMESS is maintained and developed is considered. Future developments are briefly summarized.
Electronic
structure theory (especially quantum chemistry) has
thrived and has become increasingly relevant to a broad spectrum of
scientific endeavors as the sophistication of both computer architectures
and software engineering has advanced. This article provides a brief
history of advances in both hardware and software, from the early
days of IBM mainframes to the current emphasis on accelerators and
modern programming practices.
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