The aim of this research is to develop children's cognitive through a game. This research adopts the quantitative research methodology with Experimental Design research design. The output of this research is to perform the influence of Smart Board Game toward children's Cognitive Development, whereas this issue is proven by the significant differences between the pretest and post-test result on 4-5 years old children's cognitive capability particularly in recognizing number and color. When playing the game, children are able to obtain experience, fun, and also knowledge. On the other side, Smart Board Game which is possibly include children's cognitive knowledge also could function to develop his or her cognitive aspect. In conclusion, this Smart Board Game is able to promote children's cognitive development, particularly in case of recognizing number and color.
This research will use the Digital Smart Board for Kids game as a means of learning English vocabulary for young children. This study uses a type of quantitative research using a pre-experimental design with one group pretest-posttest. The research subjects in this study were 15 children aged 5-6 years. The selection of subjects takes into account the application of foreign languages, especially English in teaching and learning activities in kindergarten. Data collection techniques using observation and documentation. To draw conclusions from the research results, a hypothesis test was carried out using the t-test. Before conducting the t-test, the normality test and homogeneity test were first carried out on the research results. Where the alpha value is more than 0.05, the data is considered good and reliable. Hypothesis testing was carried out to determine the effect of English vocabulary games through the Digital Smart Board for Kids on the language development of children aged 5-6 years in the independent learning era. This Digital Smart Board game for kids can be played by all children, so that development in the classroom becomes more applicable, contextual and interesting. In conclusion, the Digital Smart Board game for kids can be used to develop children's language development properly, especially in terms of understanding, remembering and pronouncing/imitating English vocabulary in children aged 5-6 years in the era of independent learning.
This research was driven by a change in the implementation of learning in PAUD during the Covid-19 pandemic virus, which was originally conducted face-to-face and turned into virtual. Based on this, the researcher wants to know the readiness, willingness and involvement of PAUD educators in implementing virtual learning. This research is a qualitative research with literature-based data sources collected from several articles contained in various international journals and surveys that have been conducted to about two hundred and fifty-six teachers in East Java who confirmed that as many as 10.5% stated strongly agree, as many as 50.4% agreed while 39.1% stated that they did not agree / were not willing to support efforts to implement virtual learning for early childhood. The results of this study are expected to be a recommendation for policy makers to carry out virtual learning in early childhood classes in order to break the chain of the spread of the Covid-19 virus in Indonesia.
This article describes the impact of online learning carried out during the Covid-19 pandemic and its role in aspects of early childhood language development that occurred in the era of independent learning. The factors that cause the underdevelopment of aspects of early childhood language development include the low ability of children to speak, the lack of opportunities for communication between teachers and children during the implementation of online learning resulting in children often being silent when participating in face-to-face learning conducted in the era of independent learning In this case, the child becomes less cheerful and less confident. This happens because during online learning, children are used to being assisted and accompanied by their parents, which makes children dependent on always being assisted by their parents when completing assignments, and makes children feel a little uncomfortable meeting the teacher when carrying out face-to-face learning in the era of independent learning, such as at the moment. So that efforts are needed from teachers to be able to improve aspects of early childhood language development by primarily paying attention to children's needs, especially in the era of independent learning. The research method in this research uses literature study, where researchers will record and analyze various sources, including journals, books, and various forms of documents related to the impact of online learning on aspects of early childhood language development. As for the results, teachers must be able to adapt to the use of information technology in order to create interesting and fun learning and be able to develop aspects of children's language development through face-to-face and online learning activities in the era of independent learning.
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