We introduce a reinforcement learning (RL) environment to design and benchmark control strategies aimed at reducing drag in turbulent fluid flows enclosed in a channel. The environment provides a framework for computationally-efficient, parallelized, high-fidelity fluid simulations, ready to interface with established RL agent programming interfaces. This allows for both testing existing deep reinforcement learning (DRL) algorithms against a challenging task, and advancing our knowledge of a complex, turbulent physical system that has been a major topic of research for over two centuries, and remains, even today, the subject of many unanswered questions. The control is applied in the form of blowing and suction at the wall, while the observable state is configurable, allowing to choose different variables such as velocity and pressure, in different locations of the domain. Given the complex nonlinear nature of turbulent flows, the control strategies proposed so far
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