Despite the availability of various mobile features and the ability to stay always connected, there are very few applications that truly take advantage of the mobile platform. Frequently, mobile applications are just reduced versions of or thin interfaces to existing personal computer (PC)‐based applications, and therefore do not support specific mobile features. Moreover, Web‐based applications are seldom rendered appropriately on mobile devices. Finally, mobile applications are designed for the exclusive use of the mobile owner, interacting with the network using a client/server approach. This paper presents the concept of distributed mobile applications, focusing on the use of mobile capabilities that allow users to generate content and to access that content using a mobile‐to‐mobile interaction approach. It provides a blueprint for a new multi provider/multi consumer decentralized platform which will provide users with access to content that may have been previously unavailable via dedicated applications. © 2011 Alcatel‐Lucent.
In the telecommunication and multimedia service market which is foreseen to greatly flourish in the coming years, an important issue will be the accommodation of 'standard' services to the user's requirements and preferences, i.e., the capabilities of customizing services. Research on this matter is still in its infancy. TINA provides basic but insufficient perception of service customization. In this paper, we analyze the TINA architecture in this sense and we strive to extend it by introducing several flexible models with ascending degrees of customization. These range from a simple service options offer and a tailored service instance creation to a total user participation in the service behavior. An intermediate level consists of a dynamic user-driven customization based on component groups and generic service types. We discuss the mechanisms for the proposed customization levels as well as related issues.
SocialSensor will develop a new framework for enabling real-time multimedia indexing and search in the Social Web. The project moves beyond conventional text-based indexing and retrieval models by mining and aggregating user inputs and content over multiple social networking sites. Social Indexing will incorporate information about the structure and activity of the users" social network directly into the multimedia analysis and search process. Furthermore, it will enhance the multimedia consumption experience by developing novel user-centric media visualization and browsing paradigms. For example, SocialSensor will analyse the dynamic and massive user contributions in order to extract unbiased trending topics and events and will use social connections for improved recommendations. To achieve its objectives, SocialSensor introduces the concept of Dynamic Social COntainers (DySCOs), a new layer of online multimedia content organisation with particular emphasis on the real-time, social and contextual nature of content and information consumption. Through the proposed DySCOs-centered media search, SocialSensor will integrate social content mining, search and intelligent presentation in a personalized, context and network-aware way, based on aggregation and indexing of both UGC and multimedia Web content.
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