How can higher education increase the employability of university students? We present a case study on an innovative training itinerary aimed to promote the participation of teaching staff to stimulate the creativity of students and enhance their employability skills. Students acquire the entrepreneurship competences by applying the problem-solving methodology to their innovative projects based on sustainable development. The participation in the contest shows a growing importance, with topics ranging from the more technical ones, such as nutrition innovation, science innovation, or sustainability, to the social projects, related to social services, inclusion, or services against gender violence, harassment, and bullying. The percentage of multidisciplinary teams increased from 38% in 2015 to 76% in 2019 and even more in finalist teams, a positive trend in improving soft skills. According to some testimonies, the acquisition of these entrepreneurship competences partially compensates for students’ lack of professional experience by enriching their curriculum vitae (CV) and, for some students, lays the groundwork for establishing a real business after their participation in the contest.
The implementation of undergraduate and postgraduate degrees in Spanish universities has been accompanied by a review of the teaching methodologies used. These methodologies incorporating, in many cases, new Information and Communication Technologies (ICT). The ICT of Audience Response Systems (ARS), Clickers, and videos (mUVies) were used in a quantitative subject of a degree offered by the Universitat de València (UV), in an attempt to mitigate the low teaching load of the same and provide students with support material inside and outside the classroom. The work presented examines the students' perception of the use of these ICTs in their learning process and also the volume of work involved in its implementation. Using descriptive and inferential analyses of the opinions obtained in the ICT surveys and the results of the continuous assessment and the final exam, we conclude that the students valued the use of both ICTs very positively with average score higher than 8 (out of 10), rating better the VIDEOS-mUVies than Clickers. As for the volume of work that the implementation of ICTs, this is estimated at about 7.5 hours for students and about 132.5 hours for teachers.
The economic importance of sheep farming is somewhat reduced from a macroeconomic point of view and only makes up a small part of agrarian income and employment. The quantitative macroeconomic evidence shows that the activity of traditional sheep farming is not profitable enough, while the trends seem to be moving toward a reduction in the number of farms, in their concentration and in their intensification. The paper presents the research results with the focus on voactional motiations of farmer.
We examine the exports versus foreign direct investment (FDI) decision under demand uncertainty for an asymmetric cost duopoly. One of the firms can lead entry before demand realization or retain flexibility enjoying an informational advantage. When the time value of information is small and for sufficiently low investment costs, follow‐the‐leader behavior in FDI arises. Relatively high investment (fixed) costs result in follow‐the‐leader exporting behavior. When the time value of information becomes significant, the potential leader will opt for a wait‐and‐see strategy. For intermediate values of investment costs, the efficient firm invests, while the rival chooses to export.
Utilizamos una herramienta de gamificación, un sistema de votación electrónica, en una asignatura a nivel universitario. Analizamos si el uso de dicha herramienta en las actividades de la evaluación continua repercutió o no en el proceso de enseñanza-aprendizaje, concretamente, en los resultados del examen final. Para ello recopilamos datos sobre las características del alumnado potencialmente influyentes en el rendimiento académico que estudiamos aplicando técnicas de análisis de datos descriptivas e inferenciales. El resultado muestra que el alumnado puede llegar a incrementar hasta en casi 2 puntos su nota, según su ratio de aciertos con el sistema de votación electrónica.
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