This study investigates the effectiveness of the blended learning model in improving critical thinking and communication skills of students at university. This is a quasi-experimental study with a non-equivalent control group design involving one experimental group and one control group. The research population comprised students sitting in the Entrepreneurship class at the Department of Electronic Engineering Education, who were selected purposively. The data were about critical thinking skills that were gathered using a test, while the data about communication skills were obtained through observations. The data were analysed using a paired sample t-test and an independent sample t-test. The findings show that: (1) the implementation of the blended learning model effectively increases the critical thinking skills; (2) the use of the blended learning model effectively improves students’ communication skills and (3) according to the independent sample t-test, students’ critical thinking skills and communication skills in the experimental class had a significant difference from those in the control class. Keywords: Blended learning model, critical thinking skills, communication skills.
Penelitian ini adalah penelitian pengembangan yang bertujuan untuk melakukan pengembangan bahan ajar pada mata kuliah perangkat keras di Prodi Pendidikan Teknik Informatika dan Komputer Jurusan Pendidikan Teknik Elektro Fakultas Teknik Universitas Negeri Makassar. Model pengembangan yang digunakan dalam penelitian ini adalah model Thiagarajan (1974) menggunakan model 4-D yaitu Pendefenisian (Define), perancangan (Design), pengembangan (Development) dan penyebaran (Dissemination). Bahan ajar divalidasi oleh 6 orang ahli, pengujian dilakukan dengan 2 tahap ujicoba. Teknik analisis yang digunakan adalah teknik analisis deskriptif. Hasil penelitian ini adalah a) Tahapan Pengembangan Bahan Ajar Pada Mata Kuliah Perangkat Keras Prodi PTIK Jurusan Pendidikan Teknik Elektro FT UNM, diuraikan dari tahap pendefinisian (Define) dengan menganalisis kebutuhan, tahap perancangan (Design) yaitu mendesain bahan ajar dan materi bahan ajar yang mengacu pada silabus dan RPS mata kuliah perangkat keras, tahap terakhir yaitu pengembangan (Development), dengan memvalidasi dan mengujicobakan bahan ajar. b) Berdasarkan hasil penelitian diperoleh dari uji validasi ahli materi yaitu dengan nilai rata-rata 4.79 dengan presentase 95.89% kualifikasi sangat valid, ahli desain dengan nilai rata-rata 4.62 dengan presentase 92.55% kualifikasi sangat valid, c) Hasil ujicoba mahasiswa kelompok kecil dengan nilai rata-rata 4.36 dengan presentase 87.42% dan ujicoba kelompok besar dengan nilai rata-rata 4.50 dengan presentase 90.20% kualifikasi sangat baik.
Critical thinking skill is highly required to face the industrial era 4.0 in the 21st century that is integrated into the knowledge, skills and attitudes and mastery of ICT. The purpose of this study was to see the effect of applying Problem Based Learning to improve critical thinking skills in Entrepreneurship learning. This research employed the quasi-experimental method to compare the results of the experimental class treatment with the control class. The design used in this study was the non-equivalent control group design. The sample of this study was students of the Electronics Engineering Education study program at the Faculty of Engineering, Makassar State University who were registered in the entrepreneurship course. The results showed that: (1) the application of Problem Based Learning on Entrepreneurship Learning could significantly improve critical thinking skills, and (2) the application of Problem Based Learning could improve student learning activities.
The objectives of this research were to find out: (1) the overview of the implementation of employability skills into Extracurricular activity value at SMK Negeri 1 Takalar, (2) the explanation the implementation effect employability skills value in Extracurricular activity into students' personal management skills at SMK Negeri 1 Takalar, and (3) the explanation the implementation effect employability skills value in Extracurricular activity into students' teamwork skills at SMK Negeri 1 Takalar. Ex-post facto research design with no treatment to the research variables. Population and samples were the students of grade X SMK 1 Takalar in academic year 2017/2018 by using simple random sampling technique with Slovin formula. The research contains observation, interviews, documentation, and used a closed questionnaire that Analyzed with Likert scale and SPSS version 20 as a technique of the data analysis. The result illustrates that (1) the variable of Extracurricular activity (X) in the high category of personal management skills variable (Y1) in the high category, and the variable of teamwork skills (Y2) in the high category; (2) there was a significant influence of Extracurricular activity variable (X) on the personal management skills (Y1) of students' skills in all competencies; (3) there was a significant influence of Extracurricular activity variable (X) on the teamwork skills (Y2) of students' skills in all competencies. The result illustrates that the variable of Extracurricular activity (X) in the high category of personal management skills variable (Y1) in the high category, and the variable of teamwork skills (Y2) in the high category.
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