Now, the whole world is facing the coronavirus pandemic. In the meantime, students in China are required to do social distancing and not go to school. This coronavirus pandemic resulted in the use of online learning to teach students. In this research, we will get to know the students’ learning attitude towards online learning during the coronavirus pandemic. The sample population for this research are students in West Java, Indonesia. The data will be collected by using questionnaires and there was a total of 16 questionnaires that is collected for this research. The result of this research shows that online learning during this coronavirus pandemic is not very effective. Also, the students’ learning interest towards online learning is also very low. Based on the interview done on students and teachers, most of them stated that there are various factors that can affect online learning in China such as learning environment, internet and etc. The suggestion that is given in this research is that aside from online classes, teachers can also use video learning media that are used by developed countries so that it can solve the bad internet problem. The result of this research hopefully, can become a reference to improving a more effective learning media that can be used during the coronavirus pandemic in Indonesia.
This study aims to develop interactive multimedia learning media on science subjects using Adobe Flash as a learning media for SD IVC classes. This development is in the form of learning media products in an interactive CD. The method used in this study uses the Research and Development (R & D) method with a 4D model that has 4 stages of development, namely define, design, development, and desseminate. The results of the validation test show that interactive multimedia learning media in science subjects are declared good with the results of validation by media experts 3.75 with very valid categories, expert material 3.5 with very valid categories, and by 3.54 users in good categories. Based on the N-Gain of 0.60 with the medium category and it can be said that the effectiveness of interactive multimedia as a learning media is classified as effective. Based on these results, it can be concluded that the development of interactive multimedia on science subjects using adobe flash as an instructional media for SD IVC is declared feasible and effective to be used in the learning and teaching process.
The case study reported in the paper investigated the effect of Project-based learning on students training to be mathematics teachers, pursuing their final projects. The final projects had as an aim of designing attractive and interactive mathematics learning material. This study used a qualitative method to assess the impact on the trainee teachers in terms of their creative design thinking. The research made use of the Hawgent dynamic mathematics software package. The study participants were all students at Guangxi Normal University, China. The students were divided into three groups, each with four or five members. The results presented show that selecting material and combining it with art using dynamic mathematics software can improve the communication skills, problem-solving and creative thinking skills, and improve the prospective teachers' self-confidence. Moreover, it was found that prospective mathematics teachers need motivation and support during their projects' lifecycle and that motivation has a positive effect on improving self-confidence.
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