Stroke has now become the leading cause of severe disability. Rehabilitation robots are gradually becoming popular for stroke rehabilitation to improve motor recovery, as robotic technology can assist, enhance, and further quantify rehabilitation training for stroke patients. However, most of the available rehabilitation robots are complex and involve multiple degrees-of-freedom (DOFs) causing it to be very expensive and huge in size. Rehabilitation robots should be useful but also need to be affordable and portable enabling more patients to afford and train independently at home. This paper presents a development of an affordable, portable and compact rehabilitation robot that implements different rehabilitation strategies for stroke patient to train forearm and wrist movement in an enhanced virtual reality environment with haptic feedback.
Rehabilitation robots have become increasingly popular for stroke rehabilitation. However, the high cost of robots hampers their implementation on a large scale. This paper implements the concept of a modular and reconfigurable robot, reducing its cost and size by adopting different therapeutic end effectors for different training movements using a single robot. The challenge is to increase the robot's portability and identify appropriate kinds of modular tools and configurations. Because literature on the effectiveness of this kind of rehabilitation robot is still scarce, this paper presents the design of a portable and reconfigurable rehabilitation robot and describes its use with a group of post-stroke patients for wrist and forearm training. Seven stroke subjects received training using a reconfigurable robot for 30 sessions, lasting 30 min per session. Post-training, statistical analysis showed significant improvement of 3.29 points (16.20%, p = 0.027) on the Fugl-Meyer assessment scale for forearm and wrist components. Significant improvement of active range of motion was detected in both pronation-supination (75.59%, p = 0.018) and wrist flexion-extension (56.12%, p = 0.018) after the training. These preliminary results demonstrate that the developed reconfigurable robot could improve subjects' wrist and forearm movement.
Map-based navigation is the common navigation method used among the mobile robotic application. The localization plays an important role in the navigation where it estimates the robot position in an environment. Monte Carlo Localization (MCL) is found as the widely used estimation algorithm due to it non-linear characteristic. There are classifications of MCL such as Adaptive MCL (AMCL), Normal Distribution Transform MCL (NDT-MCL) which can perform better than the MCL. However, AMCL is adaptive to particles but the position estimation accuracy is not optimized. NDT-MCL has good position estimation but it requires higher number of particles which results in higher computational effort. The objective of the research is to design and develop a localization algorithm which can achieve better performance in term of position estimation and computational effort. The new MCL algorithm which is named as Adaptive Normal Distribution Transform Monte Carlo Localization (ANDT-MCL) is then designed and developed. It integrates Kullback–Leibler divergence, Normal Distribution Transform and Systematic Resampling into the algorithm. Three experiments are conducted to evaluate the performance of proposed ANDT-MCL in simulated environment. These experiments include evaluating the performance of ANDT-MCL with different path shape, distance and velocity. In the end of the research work, the proposed ANDT-MCL is successfully developed. It is adaptive to the number of particles used, higher position estimation and lower computational effort than existing algorithms. The algorithm can produce better position estimation with less computational effort in any kind paths and is consistent in long journey as well as can outperform in high speed navigation.
Rehabilitation robots are gradually becoming popular for stroke rehabilitation to improve motor recovery. By using a robot, the patient may perform the training more frequently on their own, but they must be motivated to do so. Therefore, this project develops a set of rehabilitation training programs with different haptic modalities on Compact Rehabilitation Robot (CR2) -a robot used to train upper and lower limbs reaching movement. The paper present the developed haptic interface, Haptic Sense with five configurable haptic modalities that include sensations of weight, wall, spring, sponge and visual amplification. A combination of several haptic modalities was implemented into virtual reality games, Water Drop -a progressive training game with up to nine levels of difficulties that requires user to move the cup to collect the water drops.
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