Abstract-In this paper some experiences are described, from requirements gathering to design and implementation, in the European project "Intelligent Serious Games for Social and Cognitive Competence". The main goal of the project is to develop serious games for social and cognitive competence of children with learning difficulties. The aim of these games is to teach youth with mild disabilities about social skills, basic skills, key cognitive competence skills and work skills. Using these interactive mobile games and 3D simulations helps the social integration and personal development of these children and youth. The project uses serious games and 3D simulations so that teaching and learning becomes interesting, playful, attractive and efficient
Article present international research on cognition, situation analysis of pupil who has emotional, behavioral and learning difficulties, that leads to early school drops. The main features of pupils who are not motivated in school attendance are problems in family environment and behavioral manifestations that lead to social conflicts. Method of deep-interview was applied during multifold individual meetings with pupil. Twenty-one student from four EU countries at the age from 13 to 20 years took part in the research. It was set that student’s difficulties and strengths at school, de-motivational and motivational aspects, weak points, problems of positive self-evaluation, coping strategies, helping thoughts, advice and wishes about future are the main inner psychological problems that reflects in student’s environmental acting.
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