This paper implements static hand gesture recognition in recognizing the alphabetical sign from “A” to “Z”, number from “0” to “9”, and additional punctuation mark such as “Period”, “Question Mark”, and “Space” in Sistem Isyarat Bahasa Indonesia (SIBI). Hand gestures are obtained by evaluating the contourrepresentation from image segmentation of the glove wore by user. Then, it is classified using Artificial Neural Network (ANN) based on the training model previously built from 100 images for each gesture. The accuracy rate of hand gesture translation is calculated to be 90%. Moreover, speech translation recognizes NATO phonetic letter as the speech input for translation.
This paper implements static hand gesture recognition in recognizing the alphabetical sign from "A" to "Z", number from "0" to "9", and additional punctuation mark such as "Period", "Question Mark", and "Space" in Sistem Isyarat Bahasa Indonesia (SIBI). Hand gestures are obtained by evaluating the contour representation from image segmentation of the glove wore by user. Then, it is classified using Artificial Neural Network (ANN) based on the training model previously built from 100 images for each gesture. The accuracy rate of hand gesture translation is calculated to be 90%. Moreover, speech translation recognizes NATO phonetic letter as the speech input for translation.
During presentation, it is hard to maintain the slide because we need to stand in front of the room and often not able to touch the computer. The presenters need to take attention at both their voice, and body language such eye contact, facial expression, posture, gesture, and body orientation. Microsoft PowerPoint is a simple but very useful tool to create digital presentation. Even though it is simple to use, but this application required the presenter to take control while using it, such as to start the slide show or moving it to the next slide. The purpose of this research is to minimize physical contact between user and the computer during the presentation by controlling the move of the slide using voice. This research will implement the Hidden Markov Model algorithm and Sphinx-4 library. As a result of this research, the application gives benefit for the user who wants to made their presentation become more effective. The user can use this application from distant, using microphone or other input voice that compatible with their computer.
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