Penempatan karyawan dengan dukungan sistem pendukung keputusan merupakan salah satu implementasi perkembangan teknologi informasi.Agar karyawan dapat melaksanakan tugas dan peran pada jabatan yang didudukinya secara tepat dan produktif, karyawan harus mempunyai bebeapa kriteria seperti pengetahuan, keterampilan, sikap, dan perilaku yang baik.Penempatan karyawan ini ditujukan guna menjaga keseimbangan antara tenaga kerja dengan komposisi pekerjaan atau jabatan. Metode yang digunakan pada penelitian ini adalah metode profile matching, yaitu membandingkan antara nilai target yang harus dicapai karyawan dengan nilai yang dimiliki berdasarkan potensinya sehingga dihasilkan selisih antara perbandingan kedua nilai tersebut (gap). Penelitian ini menghasilkan urutan rangking dari karyawan yang memiliki kinerja baik dan telah diseleksi, serta output dari sistem pendukung keputusan tersebut dapat membantu pengambil keputusan dalam memilih alternatif penempatan karyawan.Software ini dibuat dengan menggunakan bahasa pemrograman PHP dan database menggunakan MySQL.
PKM partners are product craftsmen in Acrylic Village, which is located on Jalan Gunung Pangilun, North Padang District. The problems that occur in Acrylic Village include (a) the absence of social media facilities to promote handicraft products of acrylic village members (b) The lack of knowledge of the craftsmen of Acrylic Village products on how to promote their products on social media, and (c) the lack of knowledge of craftsmen on how to promote their products. products using digital techniques through Android applications. The solutions to the problems obtained are (a) The implementation of this PKM is expected to be able to hold training in making promotional media for product promotion produced by members in Acrylic Village, (b) It is hoped that social media training for this promotional media can facilitate craftsmen members to be able to make promotional advertisements. handicraft vendors in increasing product sales, (c) Providing knowledge to craftsmen members about the tricks and ways of promoting products on social media using digital techniques in the Android application (d) The results of their creativity, in the form of product photos, can be useful and advertised on social media to increase product sales. The method of implementing the activities includes four stages, namely: program planning, program implementation, observation and evaluation. In program planning, there are several plans that will be carried out, namely (a) Field Study, (b) Training and provision of craftsman group members. (c) Program socialization. (d) Preparation of training programs. In the implementation of the program, (a) Formation of several working groups of craftsmen based on the type of product, (b) Improving the knowledge and skills of the craftsmen to make their own mini studio to make product photos to be marketed, (c) Demonstrating how to use digital techniques on mobile phones and directly practiced, (d) coaching and training in making promotions with social media to increase sales. At the observation stage, what will be done is to see the obstacles, shortcomings and weaknesses that arise in the training process on how and tricks to promote simple acrylic village handicraft products using digital techniques on the Android application.
This study aims to assess the extent to which the e-learning maturity level of Metamedia University is related to data management. Through the COBIT 4.1 framework in the deliver and support domain, namely DS11 (managed data), it can be seen the maturity level of Metamedia University e-learning. This study resulted in a maturity value on the DS11 of 2.82 which means the maturity level is at level 3, namely defined process. In general, it can be explained that the data management process already has standard procedures that have been socialized, but the implementation of these steps is not controlled so that there are many deviations. One of the improvement effort made is the determination of performance indicators and targets that are socialized for each work unit as well as increased training and formal certification of data management personnel. In addition, management optimizes monitoring of data management and performance indicators as well as performance targets.
Mommy Ai Kitchen is one the businesses specializing in the bakery business, producing cupcakes, birthday cakes, brownies, and donuts. However, it does not optimally determine each bakery’s production quantity, so it offers fewer profits and becomes a problem. This research aims to find the optimal production quantity so that this business maximizes profits. The method used was integer programming using the branch and bound approach, which counts the decision variable value using the simplex method. This research was based on the number of raw materials on hand-wheat flour, sugar, eggs, modal, and the profits of each bakery. Based on the analysis of the branch and bound approach, it was known that the maximum profit value was IDR 253,200, with eight alternative options for the bakeries that were produced. One of them was Mommy Ai Kitchen, which could produce three cupcakes, five birthday cakes, one brownie, and nine donuts to get that maximum profit. Meanwhile, Mommy Ai Kitchen’s estimation could produce one cupcake, one brownie, and six donuts using available materials with a profit of IDR 78,800. As a result, the profit difference before and after integer programming was IDR 174,400.
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