The impact of a proposed strategy according to active learning in the achievement of mathematics and visual intelligence among first-class intermediate students. To achieve this, the researcher adopted the experimental research method with two groups (experimental and control) with a post test. The research community, which represents the first intermediate class students from the Karkh 1st Education Directorate, was determined. The research sample was intentionally chosen (60) students. The sample was divided into two groups, an experimental group that was studied according to the proposed strategy and a control group that was studied according to the usual method. Parity was made between the two groups in the variables (chronological age, IQ level, previous achievement in mathematics). For the purpose of collecting data for the experiment, the achievement test was built in (20) test items of objective type, and a test of visual intelligence in its final form of (15) items also “objective type”. The results indicated that students of the experimental group who studied according to the proposed strategy outperformed the students of the control group who studied according to the usual method.
— To identify the effect of deep learning strategy on mathematics achievement and practical intelligence among secondary school students during the 2022/2023 academic year. In the research, the experimental research method with two groups (experimental and control) with a post-test were adopted. The research community is represented by the female students of the fifth scientific grade from the first Karkh Education Directorate. (61) female students were intentionally chosen, and they were divided into two groups: an experimental group (30) students who were taught according to the proposed strategy, and a control group (31) students who were taught according to the usual method. For the purpose of collecting data for the experiment, an achievement test was built, which is in its final form (25) test items and a practical intelligence test out of (20) test items of the objective type for both of them. Based on the findings, the students of the experimental group who studied according to deep learning strategies outperformed on those who by the traditional.
To identify the impact of the cognitive modeling in mathematics achievement, creative intelligence for secondary school students during the 2022/2023 academic year. To achieve the aim of research, the researchers adopted the experimental research method with two groups (experimental; control) with a post-test. Community of research was identified, which represented by the students of second intermediate grade /first KED. (70) male students were intentionally chosen as a sample study, and they were divided into two groups: an experimental who were taught according to the cognitive modeling, and the other was a control group who were studied according to the usual method. Equivalence was made between the two groups in chronological age, level of intelligence, and previous achievement in mathematics. For the purpose of collecting data for the experiment, an achievement test was built in its final form (20) and also the creative intelligence test out of (25) of test paragraph from thematic type for both of them. Appropriate statistical analyzes were carried out, besides done making sure of the psychometric properties for the two tests. Based on the findings, students of experimental group who studied according to cognitive modeling excelled over those who studied by the traditional.
The aim of the research is to identify the effect of a scenario-based learning in the mathematics achievement and the mental motivation for fifth - scientific grade students in high school. To achieve it, the researchers adopted the experimental research method with two groups (experimental and control) with a post-test. The research community was identified, which represents the fifth scientific grade students from the first Karkh Education Directorate. The sample (60) students were chosen intentionally, and was divided into two groups: an experimental group that studied according to the scenario-based learning model; and a control group studied according to the usual method. For the purpose of collecting data for the experiment, the achievement test was built, in its final form, consisting of (10) test items of the type of essay, and the mental motivation scale, in its final form, consisting of (60) items. Appropriate statistical analyzes were conducted, and the psychometric properties of the test and scale were confirmed. The results indicated that the students of the experimental group who studied according to the scenario-based learning model outperformed the students of the control group who studied according to the traditional method.
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