Indonesia is a nation which has a lot of natural and cultural resources, one of the culture products is a traditional food. Traditional food is closely related to regions and tribes, therefore, each of those is having its own tastes. Traditional food does not include in Indonesia formal education institution's subject of culture. It is possible for traditional food to be forgotten, therefore, there should be preservation needed and intention to introduce traditional food to remain well known. Augmented Reality (AR) used as a media to introduce traditional foods, AR was chosen because it could provide information with educative and entertaining. Users may interact with food as if the food is in front of them. Development of the system uses unity and vuforia as software which intended for smartphones with the Android operating system. This system serves 16 types of traditional Indonesian food which are viewed in 3 dimensions (3D) form. 3D objects which have realistic and educative information make the system accepted by users positively with the average value of the SUS (System Usability Scale) 78.
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