IoS is denoting a software based component that will be delivered via different networks and Internet. Research on SOA, Web/Enterprise 3.0/X.0, Enterprise Interoperability, Service Web, Grid Services and Semantic Web will address important bits of the IoS puzzle, while improving cooperation between service providers and consumers.IoM will address the challenges in scalable video coding and 3D video processing, dynamically adapted to the network conditions that will give rise to innovative applications such as massive multiplayer mobile games, digital cinema and in virtual worlds placing new types of traffic demands on mobile network architectures.This future network of networks will be laid out as public/private infrastructures and dynamically extended and improved by edge points created by the "things" connecting to one another. In fact, in the IoT communications will take place not only between people but also between people and their environment.Communication will be seen more among terminals and data centres (e.g. home data centres, Cloud computing, etc) than among nodes as in current networks. Growth of storage capacity at lower and lower costs will result in the local availability of most information required by people or objects. This, coupled with the enhanced processing capabilities and always-on connectivity, will make terminals gain a main role in communications.Terminals will be able to create a local communication network and may serve as a bridge between communication networks thus extending, particularly in urban environments, the overall infrastructure capacity. This will likely determine a different view of network architectures. The Future Internet will exhibit high levels of heterogeneity ("things"physical/real, cyber physical, web enabled, digital and virtual, devices and device models, communication protocols, cognitive capabilities, etc.), as totally different things, in terms of functionality, technology and application fields are expected to belong to the same communication environment.Many colleagues have assisted with their views on this Internet of Things strategic research agenda document. Their contributions are gratefully acknowledged.
This paper points out the need of advanced collaborative business ICT infrastructures (CBI) for CNOs, the requirements for the development of CBIs, and the technologies and trends considering CNO issues. The CBI devised in the ECOLEAD Project is also presented, showing how most of these requirements and emergent ICTs have been incorporated in it. This CBIcalled ICT-I -is a distributed, open and security-embedded infrastructure, and it relies on the service oriented architecture paradigm. Its services are to be used under the on demand and pay-per-use models. The assessment of ICT-I, some conclusions and challenges are presented in the end.
This paper presents a distributed and open ICT infrastructure that is being developed in the ECOLEAD 1ST IP project to help members of Collaborative Networks in doing businesses and collaborations more efficiently. ICT-I design relies on the sewice oriented architecture paradigm, and it is implemented with web-services. ICT-I services are to be used on demand and pay-per-use models. It is flexible to support an easy entrance of new sei-vices and the withdrawn of others. So far the type of organizations envisaged by the proposed ICT-I are the ones members of virtual breeding environments, virtual organizations and professional virtual communities. This paper details the ICT-I requirements, its architecture and services. A small description of a first ICT-I prototype is given in the end.
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