Malaysian societies are more familiar with batik which hails from Kelantan and Terengganu. They know very little about batik from Pahang which is often more revered for its traditional craft product such as 'tenun Pahang' (woven fabric). In other words, Malaysians are oblivious to the uniqueness of batik lukis from Pahang since much information about it offers only a general description. Based on this understanding, the present qualitative research is carried out through a case study method to explore and comprehend the process of Pahang batik lukis motif's production from the perspectives of idea generation, practitioners, expression, representation, environment, creativity and aesthetics in order to delve deeper into the art behind the creation of batik lukis in Pahang as it is a Malay art heritage which must be conserved.
WAU Animation Studio, a relatively new company, shocked everyone in 2019 when their film "Ejen Ali The Movie" made RM30 million in profit. WAU Animation Studio was established on March 18, 2013 by Usamah Zaid Yasin, who is also the company's Chief Executive Officer. Prior to the release of Ejen Ali The Movie, the animation studio created an animated series with the same title, which aired on Malaysian television channel TV3. A group of creative talents in the animation company has successfully generated quality content to the point of winning numerous awards for the animated series and film category of choice, thanks to their seven-year experience. Their tenacity and perseverance in this industry has paid off, as every production aired on tv has been well received by audiences of all races and ages. Muhammad Usamah Zaid Yasin is a successful Malaysian animator who was born on December 19, 1983. During his time with the company Les' Copaque, he was one of the most influential figures in the development of the animated series Upin & Ipin. Then, in 2013, he resigned from Les' Copaque and founded WAU Animation Studios. The Multimedia University (MMU) graduate's seven-year experience with Les' Copaque Production has given him the motivation and excitement to form a company with several other key individuals to develop the Malaysian animation industry. The dedication he shows must have held some secrets since the new company was able to produce animated films on par with foreign animated films.
Advances in technology through education will help the way people communicate and learn in nearly every aspect of modern life. Motion graphic has become progressively known because of their ability to catch the audience's attention rather than words alone. This globalized era somehow creates problems in combining information whereby confusion and difficulty in recalling information occur. Despite this, motion graphics could be an effective tool in education in conveying information successfully as it can convey much information compared to still pictures. Keywords: Tawaf Simulation, Motion Graphic, Hajj Training, New Norms. eISSN: 2398-4287 © 2022. The Authors. Published for AMER ABRA cE-Bs by e-International Publishing House, Ltd., UK. This is an open access article under the CC BYNC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). Peer–review under responsibility of AMER (Association of Malaysian Environment-Behaviour Researchers), ABRA (Association of Behavioural Researchers on Asians) and cE-Bs (Centre for Environment-Behaviour Studies), Faculty of Architecture, Planning & Surveying, Universiti Teknologi MARA, Malaysia. DOI: https://doi.org/10.21834/ebpj.v7iSI7%20(Special%20Issue).3831
Kajian kes ini bertujuan bagi memperkenalkan suatu bahan berasaskan pokok tumbuhan yang belumpernah digunakan sebelum ini bagi menghasilkan patung wayang kulit Kelantan. Menerusi proses kreatifyang berlaku, kenaf atau nama saintifknya Hisbiscus Canabis telah digunakan dan seterusnya diprosesbermula daripada sejumlah debu pokok kenaf yang digaul dengan air sehinggalah kepada proses akhiriaitu menghasilkan patung wayang kulit Kelantan. Ia merupakan patung wayang kulit yang berasaskanpokok kenaf yang pertama di Malaysia. Pemerhatian dan temubual tidak berstruktur merupakan antarainstrumen utama dalam kajian ini selain daripada pengkaji sendiri sebagai instrumen dengan membina‘rapoot’ bersama penggiat seni ini ketika berada di lapangan kajian. Proses penghasilan patung wayangkulit yang berlaku sangat penting dalam analisis kepada dapatan kajian ini. Lima unsur penting telahdikenalpasti sebagai pencetus kepada inovasi ini. Penghasilan patung wayang kulit Kelantan berasaskankenaf tidak bermakna dapatan kajian ini telah menolak penggunaan kulit binatang secara total. Iamerupakan satu alternatif atau pilihan berbeza selain daripada menghasilkan patung wayang kulitberasaskan kulit binatang. Pembaharuan ini dilihat berupaya mengekalkan populariti seni teater warisanbangsa ini agar kekal relevan dan tidak dipinggirkan oleh golongan muda. Research on this case study aimed at introducing a plant-based plant that has not been used previouslyto produce Kelantan puppets. Through its creative process, kenaf or its scientific name Hibiscus Cannabishas been used and subsequently processed from the amount of kenaf tree dust mixed with water tothe final method of producing Kelantan puppets. It is a wayang kulit puppet based on the first kenaftree in Malaysia. An instrument of observations and unstructured interviews were used in this researchaside from the researchers as an actor in building rapport with the art enthusiasts during fieldwork. Theprocess of producing wayang kulit puppet is very important in the analysis of the findings of this study.Five important elements have been identified which triggered this innovation process. The productionof Kelantan puppets based on kenaf provides an alternative to the making Wayang Kulit puppet. Thesereforms help to maintain the popularity of the heritage of art theatre to remain relevant and not marginalizedby the young
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