In this paper a newly developed object model is presented which allows the description of hardware/software systems in all its parts. An adaption of the component model JavaBeans allows to combine different kinds of reuse in one unitary language. A model based design flow and some tools are presented and applied to a JPEG example.
We describe two things. First, we present a uniform framework for object oriented specification and verification of hardware. For this purpose the object oriented language 'e' is introduced along with a powerful run-time environment that enables the designer to perform the verification task. Second, we present an object oriented synthesis that enhances 'e' and its dedicated run-time environment into a framework for specification, verification, and synthesis. The usability of our approach is demonstrated by realworld examples.
Ray casting, a real-life application for the visualization of 3D scientific and medical data, demands both high performance and high flexibility, and is likely to be used in future mobile devices, where low power is an important issue. In this paper, we show that implementing ray casting on coarse-grained, highly reconfigurable architectures, satisfies these conflicting requirements much better than traditional architectures.
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