Among the many ways of representing and processing space information, polygonal ones are not so often found, although polygons, as geometric means of describing spatial information objects, are very common in wide internet content. In computer games, design, even in fine art and many other applications, the polygonal description of such objects is not only widely present, but also received from developers, both theory and practical implementation, a fairly wide set of mathematical and software tools. In this article, it is proposed to extend some well-proven developments in the analysis and transformation of computer images to real digitized satellite images, as well as to use combinations of satellite processing methods and polygonal methods which are characteristic for virtual reality conditions. In addition, the paper provides approaches for detecting hidden and being hidden artifacts – information bookmarks. The definitions of the main directions of intel-latency are given, as an important property of complex images of the Earth’s surface obtained during space monitoring of problem-oriented territories. A variant of the classification of the types of manifestation of this property is given, as well as its description in the language of soft models.
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