The learning process is inseparable from the learning model, the selection of a good learning model will certainly have a good effect on student responses and student process skills and vice versa. This study aims to determine the comparison of student process skills and student responses to the PBL learning model in SD/MI, and to determine the relationship between student responses to student responses to the PBL learning model and student process skills. This type of research is experimental quantitative research by comparing 4 classes using the PBL model. The sample in this study was 144 students from public elementary schools. There are 2 instruments in this research, namely Process Skills for Science and Problem Based Learning (PBL) models. There are 47 items of process skills questions and 26 items of questions in the learning model that uses a Likert scale 5. This study uses quantitative data analysis with the help of SPSS statistics 25, to find descriptive statistics and inferential statistics. The results of the T test showed that in each school there were differences in process skills and student responses to the PBL learning model. Also, the results from the correlation test in each school showed that students' responses to the PBL learning model had an effect on students' process skills. This can be seen from the value of sig. < 0.05. So, the learning model carried out in each school has an influence on student responses and process skills, and there is a relationship between student responses and process skills.
Penelitian ini bertujuan untuk mendeskripsikan kualitas LKPD Berilustrasi Komik dengan Konteks Budaya Jambi untuk Meningkatkan Motivasi Belajar Siswa SMP Kelas VII berdasarkan kevalidan, kepraktisan dan keefektifan dari suatu produk pengembangan. Penelitian ini menggunakan model pengembangan ADDIE dengan lima tahapan yaitu, Analyze, Design, Development, Implementation, dan Evaluation. Subjek penelitian pengembangan ini adalah salah satu guru matematika dan siswa kelas VII SMP Islam Al Falah Kota Jambi dengan jumlah 28 siswa. Instrumen yang digunakan dalam penelitian ini adalah angket validasi ahli instrumen, validasi ahli desain, validasi ahli materi, angket respon pendidik, angket respon peserta didik dan angket motivasi belajar. Hasil pengembangan berupa LKPD berilustrasi komik dengan konteks budaya Jambi untuk meningkatkan motivasi belajar siswa SMP kelas VII yang telah mendapatkan penilaian kevalidan LKPD dari validator ahli dengan rata-rata kevalidan 79,3% kategori Valid untuk digunakan. Penilaian Kepraktisan LKPD dari uji coba terhadap peserta didik dan guru dengan rata-rata persentase 96% kategori sangat praktis untuk digunakan. Dan penilaian keefektifan LKPD dari angket motivasi belajar siswa mendapatkan nilai 83,25% kategori sangat efektif untuk digunakan.
The affective aspects must be owned by students in a lesson, where the affective aspects will have a relationship with the cognitive aspects of a student, therefore this study aimed to determine whether there is a relationship between students 'mathematical dispositions and students' mathematics learning outcomes. Using a mixed method and a sequential explanatory plan, the research was undertaken by first collecting quantitative data and then continuing to collect qualitative data. Where, the sample count in this study was 413 students from junior secondary schools 18 in Jambi City, Indonesia who used a total sampling technique. Data were then analyzed with the help of SPSS 21 application to find descriptive statistics in the form of mean, min, max, and category as well as inferential statistics using Pearson Product Moment. The results obtained in this study dominate both the mathematical disposition of pupils and the learning outcomes of pupils in mathematics. This was reinforced by the existence of a relationship between mathematical disposition and student learning outcomes in mathematics which is indicated by the obtained sig 0.05. This means that the mathematical disposition of students which includes the affective aspect of students has a relationship with the cognitive aspect, by having a good affective aspect, the cognitive aspects of the student are also good.
The purpose of this study was to determine the relationship and influence between the character of discipline and student responses in the traditional game of gundu (marbles) in mathematics. This research was conducted at SD IT Aulia, SD Islam Muntaz, and SDN 112/I Perumas, Batanghari district. The method in this study was comparative quantitative data analysis. Where comparative is research that compares two or more variables. The results of this study are descriptive statistical tests of the character of the traditional game of gundu (marbles) on student responses to the mathematics subject at SDN 112/I Perumas which has a very good percentage for the results of the discipline character as well as for the results of student responses to traditional games. Followed by the assumption test where the three schools on the normality test are normally distributed and the linearity test has a linear relationship. Then proceed with the correlation test has a relationship and the regression test has an effect. So it can be concluded that the character of discipline on student responses to traditional games is interconnected and influential
This article reports on the ability of feeble-minded or mentally retarded students in mathematical recall and problem-solving processes. In particular, this study investigated whether recall ability can affect feeble-minded students' ability to work on mathematical problems. This research was conducted using a mixed-method approach with a sequential explanatory research design. The sample of this study consisted of 34 feeble-minded students. The findings show that the ability of feeble-minded students to solve mathematical problems and their recall abilities were categorized as fair Another finding is that the ability to recall had a 62.1% effect on the ability to work on mathematical problems. The contribution of this study is that feeble-minded students' ability to work on mathematical problems is greatly influenced by their ability in the mathematical recall process.
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