Basically, humans are social creatures that can’t live without interference from other humans, or it can be said that humans have the instinct to live in groups or communities. Groups or communities are formed because of shared goals and the existence of group communication between members in them. Along with advancement in technology, especially in the digital era at this time, groups or communities are not only intertwined in the real world but also in cyberspace or virtual. Virtual communities use social media to carry out group communication in it. This study aims to determine the use of virtual communities as communication media for Pokemon Go game groups in Jakarta, namely Jakarta Pogo Raiders (JPR) through social media Instagram and WhatsApp. This research uses a qualitative approach, researcher use the literature review and in-depth interviews methods with informants including initiators and members of the JPR community. The results of the study indicate that the group communication media used such as Instagram and WhatsApp groups are very effectives in delivering information between community members. The message construction conveyed through social media is understood and understood by all members of the JPR community. The success of JPR in utilizing social media as a media for group communication is marked by the comfort felt by members to remain and join the JPR community. Consciously and voluntarily they join the JPR community by taking benefits that they have gained while in that community. Another success is marked by the increasing number of community members who have joined JPR to date. Pada dasarnya manusia adalah makhluk sosial yang tidak bisa hidup tanpa adanya campur tangan dari manusia lainnya, atau bisa dikatakan manusia memiliki naluri untuk hidup berkelompok atau berkomunitas. Kelompok atau komunitas terbentuk karena adanya kesamaan tujuan dan adanya komunikasi kelompok antar anggota di dalamnya. Seiring dengan berkembang pesatnya teknologi khususnya di era digital pada saat ini, kelompok atau komunitas tidak hanya terjalin di dunia nyata saja tetapi juga di dunia maya atau virtual. Komunitas virtual menggunakan media sosial untuk melakukan komunikasi kelompok di dalamnya. Penelitian ini bertujuan untuk mengetahui pemanfaatan komunitas virtual sebagai media komunikasi kelompok game Pokemon Go yang berada di Jakarta, yaitu Jakarta Pogo Raiders (JPR) melalui media sosial Instagram dan Whatsapp. Penelitian ini menggunakan pendekatan kualitatif, peneliti menggunakan metode tinjauan pustaka dan wawancara mendalam dengan informan di antaranya penggagas dan anggota komunitas JPR. Hasil dari penelitian menunjukkan bahwa media komunikasi kelompok yang digunakan seperti Instagram dan grup Whatsapp sangat efektif dalam penyampaian informasi antar anggota komunitas. Kontruksi pesan yang disampaikan melalui media sosial tersebut dimengerti dan dipahami oleh seluruh anggota komunitas JPR. Keberhasilan JPR dalam memanfaatkan media sosial sebagai media komunikasi kelompok ditandai dengan kenyamanan yang dirasakan anggota untuk tetap berada dan tergabung di dalam komunitas JPR. Secara sadar dan sukarela mereka bergabung dengan komunitas JPR dengan memperhitungkan keuntungan yang telah didapatkan selama berada di dalam komunitas tersebut. Keberhasilan lainnya ditandai dengan semakin banyaknya jumlah anggota komunitas yang bergabung dengan JPR hingga saat ini.
Being considered equal to normal people in general is a dream that people with disa-bilities really want to realize. The public's view of disability has constructed the stig-ma that people with disabilities are unable to move like normal people specifically relating to physical exercise.. The difficulty of dismantling the stigma that is already inherent and generalizing persons with disabilities with physical disability or mal-function becomes a particular challenge faced by persons with disabilities as a mi-nority group. This paper uses the constructivist paradigm as a point of view in look-ing at understanding the complexity of social construction. The phenomenological method used in this study will explore the perspective of individuals with disabilities through self-concept "me" as an object that is the result of community construction, try to be replaced with "I" as a subject that is reconstructed through the help of so-cial media with self-actualization amid physical limitations which is owned. This study found that messages through social media that contain hopes and big dreams which imply that people with disabilities also have physical abilities and expertise equivalent to normal people in general. Various attempts were made, even more so by utilizing social media as a means of proving to the world about "This Is Me"and “I Can Do Anything
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2025 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.