This paper aims to examine the results of a survey of 292 first-year biology students to evaluate their perception of their learning environment, as well as their ability to handle an educational innovation such as reverse pedagogy and serious gaming integrated into a hybrid learning environment. We also present the approaches and steps that allowed us to validate our statistical study. We used a methodology to validate the instrument developed; using standard parameters, the mean and the standard deviation to describe quantitative data and percentages for qualitative data. The internal consistency of the scales was assessed using the correlation coefficient calculated after a one-factor analysis of variance as well as Cronbach's alpha coefficient (α). The scores show that the items and subscales have good internal consistency. In addition, it shows that the students are fully aware of their learning environment and the difficulties they encounter. They are motivated to embrace our pedagogical innovation. It, therefore, confirms our willingness to implement this pedagogical model for students in the coming years.
<p class="0abstract">The physical training education systems of the faculties of science focus on practical manipulations. Remote Labs are a recent approach used for educating experimental manipulations by using the performance of information and communication technologies. This article presents a real remote laboratory using low-cost embedded systems addressed to engineering and undergraduate students. The manipulation is based on the electronic control system to change the temperature with a plate-form, which is developed to permit students and teacher access to this manipulation. Our purpose of this study is the development of a control system to improve current educational systems in Moroccan universities by managing practical manipulations for a large number of students, based on a web from anywhere and anytime. Measuring and Monitoring of Temperature changes is a new experience of a remote monitoring system that will be allowed the users to access the experiment thought a specific web site.</p>
In the teaching of experimental sciences, practical work plays a crucial role since it allows learners to transfer the knowledge acquired in theoretical courses into practical skills. For this purpose, laboratories allow learning by experience and aim at involving students, which reinforces learning receptivity. Recent years have seen an increasing use of online labs, including both virtual and remote labs, Remote labs, providing online interfaces to physical labs, allow students to conduct experiments with real-world equipment anywhere and at any time. This paper proposes a model of design, development and implementation of a remote manipulation in an E-Lab. It is the compound pendulum which is part of the handling offered to the students of the 1st year of university in the field of physical sciences. The aim of this paper is to make this approach available to allow more experiments on a digital platform in order to allow learning for all, independently of time and place.
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