Proceedings. International Symposium on Mixed and Augmented Reality
DOI: 10.1109/ismar.2002.1115062
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3D live: real time captured content for mixed reality

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Cited by 53 publications
(48 citation statements)
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“…Early work by Prince, Billinghurst et al [7] eventually led to the life-sized telepresence system developed by Kim et al [4]. Also of note are recent works by Schreer et.…”
Section: Related Workmentioning
confidence: 99%
“…Early work by Prince, Billinghurst et al [7] eventually led to the life-sized telepresence system developed by Kim et al [4]. Also of note are recent works by Schreer et.…”
Section: Related Workmentioning
confidence: 99%
“…When immersed in the VR environment, users are represented as virtual avatars and can be seen by other users in the AR or VR scene, thereby maintaining awareness of all users, and thus still providing an environment supportive of effective collaboration. Prince et al (Prince, Cheok et al 2002) introduced a 3D live augmented reality conferencing system. Through the use of multiple cameras and an algorithm determining shape from silhouette, they were able to superimpose a live 3D image of a remote collaborator onto a fiducial marker, creating the sense that the live remote collaborator was in the workspace of the local user.…”
Section: Ar In Collaborative Applicationsmentioning
confidence: 99%
“…Cheok et al [8] capture 3D real time content for insertion of dynamic content into mixed reality. They use 14 cameras to capture dynamic content.…”
Section: Omnidirectional Viewingmentioning
confidence: 99%