2019
DOI: 10.1007/978-3-030-19135-1_74
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A Comparative Study of Augmented Reality Assistant Tools in Assembly

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Cited by 11 publications
(4 citation statements)
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“…Four D uses 4 simple special stages, namely (1) Define the product, which in this case is augmented reality that is ready to be used through a series of tests, then (2) Discover which contains the design of the project being developed, including the framework and wireframes of AR programming; (3) Develop is the process of developing AR products based on the layout of the project framework; and finally the final stage (4). It is a demonstration and dissemination through the Google Playstore and Appstore to see how users respond to the learning concepts that have been developed [12], [20] The 4 steps of Four D in detail can be seen in Figure 3.…”
Section: Sub Instrument Developmentmentioning
confidence: 99%
“…Four D uses 4 simple special stages, namely (1) Define the product, which in this case is augmented reality that is ready to be used through a series of tests, then (2) Discover which contains the design of the project being developed, including the framework and wireframes of AR programming; (3) Develop is the process of developing AR products based on the layout of the project framework; and finally the final stage (4). It is a demonstration and dissemination through the Google Playstore and Appstore to see how users respond to the learning concepts that have been developed [12], [20] The 4 steps of Four D in detail can be seen in Figure 3.…”
Section: Sub Instrument Developmentmentioning
confidence: 99%
“…Stress and anxiety may arise, especially if there is pressure on the employee to learn new tasks or acquire new knowledge in a short time (Birkel et al, 2019). This may lead to feelings of inadequacy and frustration (Daling et al, 2020). People tend to resist when they fear not adapting to, or developing, expected new behaviours brought about by new technology.…”
Section: Feeling Of Inadequacymentioning
confidence: 99%
“…The use of I4.0 technologies as training media is also possible. For example, various researchers suggest using augmented reality and simulation in training sessions (Aromaa et al, 2019;Daling et al, 2020;Loch et al, 2016).…”
Section: Trainingmentioning
confidence: 99%
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