2017
DOI: 10.1007/s11227-017-1973-2
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A design and implementation of a framework for games in IoT

Abstract: Interconnection of the sensing and actuating devices providing the ability to share information across platform through a unified framework for enabling innovative applications. This is achieved by seamless ubiquitous sensing, data analytics and information representation as the unifying framework. Extending the current internet with interconnected objects and devices and their virtual representation has been a growing trend in recent years. Internet of Things (IoT) services are becoming a popular services. Th… Show more

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Cited by 12 publications
(12 citation statements)
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“…Currently, there is a limited number of modular frameworks for the combination of Serious Games and the Internet of Things. Literature is continuously emerging; however most are of a preliminary nature, or are service specific [2], or offer insights towards a framework for SSGs [15].…”
Section: Framework and Topologiesmentioning
confidence: 99%
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“…Currently, there is a limited number of modular frameworks for the combination of Serious Games and the Internet of Things. Literature is continuously emerging; however most are of a preliminary nature, or are service specific [2], or offer insights towards a framework for SSGs [15].…”
Section: Framework and Topologiesmentioning
confidence: 99%
“…There is a distinct lack of frameworks for the integration of Serious Games and IoT. Some research is beginning to prevail such as H Kim's paper [2], which discusses the integration of IoT and games with games as a service. Through his paper, a number of circuit diagrams arise as well as blueprint for the interconnection of mobile clients and server.…”
Section: Smart Serious Games Frameworkmentioning
confidence: 99%
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