2012 IEEE International Conference on Communication Systems (ICCS) 2012
DOI: 10.1109/iccs.2012.6406174
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A fast, simple and near-optimal content placement scheme for a large-scale VoD system

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Cited by 13 publications
(23 citation statements)
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“…The total amount of budget for external data traffic l 0 Latency for local hit per unit l 1 Latency for in-system hit per unit l 2 Latency for external hit per unit Let indicators y k i and χ k denote whether video content k is prior storage at node i and whether video content k needs to be fetched from the Internet, respectively. Here we assume that the system would never request for any video content clip from the Internet if the clip is local or insystem hit.…”
Section: Request Frequency Of Video Content K In Node I S Kmentioning
confidence: 99%
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“…The total amount of budget for external data traffic l 0 Latency for local hit per unit l 1 Latency for in-system hit per unit l 2 Latency for external hit per unit Let indicators y k i and χ k denote whether video content k is prior storage at node i and whether video content k needs to be fetched from the Internet, respectively. Here we assume that the system would never request for any video content clip from the Internet if the clip is local or insystem hit.…”
Section: Request Frequency Of Video Content K In Node I S Kmentioning
confidence: 99%
“…Finally, the original problem (3) of minimizing aggregate latency reduces to the maximizing hit-ratio problem with a fixed in-system video content library, i.e., problem (8). Next, we adopt the α-search approach introduced in [2] to solve the rest problem.…”
Section: A Fast Algorithm For Prior Storing Selected Video Content Himentioning
confidence: 99%
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“…To improve the acceptance rate of VN and maximize the cost-effectiveness, researchers are concerning the game theory increasingly. But most of them [7][8][9] just consider video request instead of building a general model.…”
Section: Related Workmentioning
confidence: 99%
“…Long Term Evolution (LTE) provides wireless communication network of high speed data transmission between mobile phones and data terminals [1,2]. It base on UMTS/HSPA and GSM/EDGE network technologies.…”
Section: Introductionmentioning
confidence: 99%