Proceedings of the 4th ACM SIGCHI Symposium on Engineering Interactive Computing Systems 2012
DOI: 10.1145/2305484.2305533
|View full text |Cite
|
Sign up to set email alerts
|

A formal specification for casanova, a language for computer games

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
9
0

Year Published

2013
2013
2020
2020

Publication Types

Select...
3
2
1

Relationship

1
5

Authors

Journals

citations
Cited by 10 publications
(9 citation statements)
references
References 6 publications
0
9
0
Order By: Relevance
“…Regarding description languages for games, they focus on specific categories of applications (e.g., [33][34][35][36]). Game architectures are highly paired with the proposed programming language, without support for hierarchical ideas.…”
Section: Related Workmentioning
confidence: 99%
“…Regarding description languages for games, they focus on specific categories of applications (e.g., [33][34][35][36]). Game architectures are highly paired with the proposed programming language, without support for hierarchical ideas.…”
Section: Related Workmentioning
confidence: 99%
“…publication query publication type research category note [199] -w journal article proposal of solution [198] -w PhD thesis proposal of solution publication query publication type research category note [191] 76w conference paper proposal of solution [193] -w conference paper proposal of solution [192] -w journal article proposal of solution publication query publication type research category note [146] 47n workshop paper proposal of solution Casanova [147] 34w conference paper validation research Casanova [148] 95w conference paper proposal of solution Casanova [149] 308w conference paper validation research Casanova [68] 177n Master's thesis validation research Casanova [4] 60n conference paper proposal of solution Casanova II [3] 26n conference paper proposal of solution Casanova II [69] 53n conference paper proposal of solution Metacasanova [2] 195n PhD thesis validation research Casanova II [71] 101n conference paper validation research Metacasanova [70] 86n journal article validation research Casanova II PuzzleScript is an online textual puzzle game design language and interpreter 1 created by…”
Section: Language 82mentioning
confidence: 99%
“…On the other hand, high-level programming/scripting languages for video games exist (e.g., [8], [9]), but none are as deliberately abstract. This work also draws inspiration from the Arcade Learning Environment (ALE) [10], a framework for games from the classic Atari 2600 console.…”
Section: Motivationmentioning
confidence: 99%