2023
DOI: 10.36244/icj.2023.2.7
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A game theoretic framework for controlling the behavior of a content seeking to be popular on social networking sites

Abstract: Over the years, people are becoming more dependent on Online Social Networks, through whom they constitute various sorts of relationships. Furthermore, such areas present spaces of interaction among users; they send more messages and posts showing domains they are interested in to guarantee the level of their popularity. This popularity depends on its own rate, the number of comments the posted topic gets but; also on the cost a user has to pay to accomplish his task on this network. However, the selfish behav… Show more

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