Special Interest Group on Computer Graphics and Interactive Techniques Conference Posters 2021
DOI: 10.1145/3450618.3469166
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A Hybrid 2D-3D Tangible Interface for Virtual Reality

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Cited by 4 publications
(2 citation statements)
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“…Early work in this area explored the idea of connecting a smartphone to a VR or Augmented Reality (AR) system and allowing the user to interact with 3D objects using a combination of HMD's and Hand-Held Devices (HHD's) [7,8]. A few different approaches using a smartphone or other smart devices for interaction in VR and AR have been proposed since, with and without some type of external tracking or hardware adaptations [1][2][3][4][5][6][9][10][11][12][13][14][15]. While some approaches focus on using built-in sensors in smart devices to control hand held ray casters or pointers [16][17][18], our approach is mainly image-based, like TrackCap and PAIR [4,5].…”
Section: Related Workmentioning
confidence: 99%
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“…Early work in this area explored the idea of connecting a smartphone to a VR or Augmented Reality (AR) system and allowing the user to interact with 3D objects using a combination of HMD's and Hand-Held Devices (HHD's) [7,8]. A few different approaches using a smartphone or other smart devices for interaction in VR and AR have been proposed since, with and without some type of external tracking or hardware adaptations [1][2][3][4][5][6][9][10][11][12][13][14][15]. While some approaches focus on using built-in sensors in smart devices to control hand held ray casters or pointers [16][17][18], our approach is mainly image-based, like TrackCap and PAIR [4,5].…”
Section: Related Workmentioning
confidence: 99%
“…This would allow users to use a device they already own and are familiar with, which reduces the cost of the system and makes VR more accessible to the average consumer. Moreover, smartphones contain additional sensors and displays which can also be used to improve the interaction capabilities of regular VR systems, as suggested in by previous researchers [1][2][3][4][5][6].…”
Section: Introductionmentioning
confidence: 99%