2016
DOI: 10.1007/978-3-319-46100-7_13
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A Hybrid Game Contents Streaming Method: Improving Graphic Quality Delivered on Cloud Gaming

Abstract: The emerging Cloud Gaming Service provides highly accessible video gaming experience. However, in term of the gaming quality, Cloud Gaming is not competitive to rival with traditional gaming because of network constraints. Especially, 3D game contents streamed as encoded video sequence is suitable in a network environment, but the resulted lower graphic quality may not meet client's demand. Therefore, we propose a Hybrid-Streaming System that aims at improving graphic quality delivered on Cloud Gaming. By util… Show more

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