A “magic world” for children: Design and development of a serious game to improve spatial ability
Wenchen Guo,
Shucheng Li,
Zixun Zhang
et al.
Abstract:Research has shown that spatial perception is not only one of the essential abilities for success in science, technology, engineering, and mathematics (STEM), but is also closely related to the quality of human existence. However, for a variety of reasons, many students' spatial skills are less than ideal. In recent years, various video games are showing great potential as low‐cost but effective training tools to improve the educational level and cognitive skills. This paper presented a novel serious strategy … Show more
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