The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings.
DOI: 10.1109/ismar.2003.1240755
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A mirror metaphor interaction system: touching remote real objects in an augmented reality environment

Abstract: We propose a real-world-oriented interface called the "Mirror Metaphor Interaction System". The display shows a mirror image from a camera facing a user, and the user can "touch" objects without making direct contact with the display. The "touched" object displays a menu or works directly. Objects can be placed in a remote room as well as in the user's room, and can also be moved around in a room. The user can therefore control equipment or interact with objects anywhere through the display of the system by co… Show more

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Cited by 7 publications
(5 citation statements)
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“…The first publication on VRLs in the period 2000-2022 was published in 2001 [94], and the first on ARLs was published in 2003 [75]. The year with the most publications was 2012, with nine studies published: three on ARLs, and six on VRLs.…”
Section: B Timeline Of Studies On Xrlsmentioning
confidence: 99%
See 1 more Smart Citation
“…The first publication on VRLs in the period 2000-2022 was published in 2001 [94], and the first on ARLs was published in 2003 [75]. The year with the most publications was 2012, with nine studies published: three on ARLs, and six on VRLs.…”
Section: B Timeline Of Studies On Xrlsmentioning
confidence: 99%
“…Objective Technologies used NTT Microsystem Integration Laboratories [75] Development of a system that allowed users to touch digital items and real-world movable objects visible through a display.…”
Section: Authorsmentioning
confidence: 99%
“…As an attempt to design more intuitive interfaces in domotic environments, the system developed by Hosoya et al [14] uses a technique of real-time self-imaging on a translucent in order to improve feedback to the performer of the gestural interaction. The system developed by the authors visualizes the objects in a local or remote room on a screen and superimposes a translucent image of the user.…”
Section: Perceptual Technologiesmentioning
confidence: 99%
“…In addition, in order to capture the spatial coordinates of the user's hands, thumbs are provided with small markers in such a way that the virtual objects on the scene are selected according to the hand position. [Hosoya et al, 2003] proposed an interaction system in which the user could touch virtual objects rendered in a monitor using a marker mounted on his/her finger.…”
Section: Interfaces For Virtual Worldsmentioning
confidence: 99%