2018
DOI: 10.1007/s12008-018-0499-z
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A mixed reality tool for end-users participation in early creative design tasks

Abstract: While Mixed Prototyping has proved to be e↵ective for the assessment of prototypes, this research aims to explore the use of Mixed Prototyping for the generation of early prototypes. To satisfy end-user's needs, new products need to be designed with an early integration of end-user requirements. An e cient way to achieve this is to directly integrate the end-users in the design process and give them an intelligible and interactive tool to perform specific design tasks. Current interactive tools to integrate en… Show more

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Cited by 20 publications
(24 citation statements)
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References 51 publications
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“…In this case, the VE is used to validate the system before its implementation in real robotic cells. Furthermore, the VE is used to evaluate the end-user experience and satisfaction while using Ask for a support Activate an interactive guide that supports the user step-by-step different tool [51]. A similar approach can be exploited to preliminary test adaptive domestic systems, but no work has been reported in the literature.…”
Section: Research Backgroundmentioning
confidence: 99%
“…In this case, the VE is used to validate the system before its implementation in real robotic cells. Furthermore, the VE is used to evaluate the end-user experience and satisfaction while using Ask for a support Activate an interactive guide that supports the user step-by-step different tool [51]. A similar approach can be exploited to preliminary test adaptive domestic systems, but no work has been reported in the literature.…”
Section: Research Backgroundmentioning
confidence: 99%
“…The study employed collaborative user-centered development under Scrum framework to minimize errors and ensure greater usability (Maurya, Arai, Moriya, Arrighi, & Mougenot, 2019). Scrum development approach allowed regular inspection of progress and acceptance testing of each increment (Karabulut & Ergun, 2018).…”
Section: Methodsmentioning
confidence: 99%
“…We implemented the proposed MR design tools in 3 parts: VR environment, TUI, and workstation hardware, based on work of Maurya et.al (Maurya et al, 2019). Virtual scenarios were developed using Unity3D software.…”
Section: System Description and Implementationmentioning
confidence: 99%