Abstract:A texture image mode1 based on Gibbs distribution is suggested. The model contains three levelsone observable (pixel) level corresponding to the texture image and t w o unobservable (hidden) levels. One hidden level represents a map of texture (i.e. a field of texture domain labels) and the other consists of contour elements and conforms to line process. The model i s meant for texture image segmentation and analysis. Some results of experiments are presented.
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